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One important aspect of Heroes and Generals is learning how to modify your weapons. This greatly impacts what weapons are capable of doing, but at a cost to the player. There are some combinations that are better than others, and some that are extremely costly in terms of credits spent per match. Most weapon modifications have both a positive and a negative effect for the gun they are being applied to which means that they are not a pure upgrade, but they allow you to specialize a gun for a particular purpose (e.g.: you can customize your rifle to be stable and precise and play long-range, or increase the rate of fire and damage to play mid-to-close range).

Weapon menus[ | ]

In the lobby, weapons miniatures offer a lot of information; most importants are:

Miniature

Weapon maintenance[ | ]

Maintenance

The Weapon Maintenance menu

On the main lobby, clicking on the Wrench on a weapon miniature will open the Weapon Maintenance menu.
Each weapon degrades when being used; customized items degrades also; ammunitions are used: the more you use your weapon, the more you will have to pay to maintain it.
In this menu, you can:

  • Rename your weapon (7600Credits or 45 Gold)
  • Maintain your weapon
    • Manually pay for repair/refill
    • Ask auto repair/refill for Credits or Gold

Note: The state bar (red part of the miniature) indicates how urgent it is that you maintain your weapon!

Field Maintenance load[ | ]

Field maintenance load

Every piece of equipment and vehicle has a Field Maintenance Load. Weapon upgrades can increase this load too.

Each character in-game has an equipment Field Maintenance Load, calculated based on equipment assigned currently and modifications to that equipment. If you chose to spawn with a vehicle, you'll also have a vehicle Field Maintenance Load. As your characters die, the vehicle load and equipment load will be added to 2 timers (starting at 0:00, max ~4:00), one for vehicles and one for equipment. Those timers will then decrease while you are spawned in battle until they reach 0:00 again. They are reset at the start of each battle.

  • If the vehicle Field Maintenance Load of your vehicle, when added to the current vehicle timer, would make it more than 4:00, you won't be able to spawn with it. Note: Different vehicles have different maintenance loads meaning you may be able to spawn some sooner than others.
  • If the Equipment Field Maintenance Load of your soldier, when added to the current equipment timer, would make it more than 4:00, you won't be able to spawn at all on that character.

If you have characters with high field maintenance loads, it is a good idea to have other characters with low maintenance loads you can switch to while waiting for the timer to decrease.

In the image to the right, you can see circled in red the Field Maintenance Load indicator. Hovering over it with a mouse will show you a breakdown of your Field Maintenance Load. The weapon modifications come under the weapon time for example the modded Thompson has a 24 second timer while without mods it has a 20 second timer.

Upgrade menu[ | ]

Upgrade

Weapon Upgrade menu

In the main lobby, clicking on the Eye on a weapon miniature will open the Weapon Upgrade menu.
In this menu, there is a lot of information, and you can do a lot of important things:

  • You can see the name of the weapon (rename it for 7600Credits or 45 Gold)
  • You can see the damage/range and the shots dispersion of the weapon (blue curves)
  • You can see some characteristics of the weapon, including Equipment Points used
  • You can see and change the amount of ammo you will bring. This will affect the equipment points used
  • You can customize your weapon: change the ammo, sights, etc.
    • By selecting any upgrade, you can see on the two charts the effect of the modification in terms of damage and dispersion (yellow curve)
    • Each modifications may have bonuses AND maluses in terms of weapons characteristics (see below)
    • Some modifications may have no impact on the weapon, but on the gameplay (e.g. putting a scope on a rifle)
    • Beware: some modifications will make your weapon more fragile, this will increase maintenance costs
  • You can change the skin of the weapon (purely cosmetic)
Upgrade characteristics

The 5 upgrade characteristics and corresponding icons

Upgrades have impacts on 5 characteristics: Damage, Rate of Fire, Range, Precision, Stability.

  • When the icon is Green, the upgrade increases the characteristic.
  • When the icon is Red, the upgrade decreases the characteristic.
  • When the icon is Grey, the upgrade has no impact on the characteristic.

Select an upgrade to the the impact on the charts of the menu (yellow curves, while blue curves are base characteristics).

Upgrading & Modifying Weapons[ | ]

Basic knowledge[ | ]

Modifications

From top to bottom: equipped modification, possessed but not equipped mod., locked mod. (ribbon needed), un-possessed md. (available for buying))

Basic knowledge on modifications:

  • Modifications are unlocked by Specialist Ribbons. The more you use a weapon, the more modifications will be available to you.
  • A modification costs Credits/Gold to buy and to maintain; once bought, you can always equip/unequip it.
  • A modification degrades when used; this means modifications must be maintained.

Note: Once the required ribbon is unlocked and the modification bought, a modification must be equipped: click on the tickbox on the right hand side to equip it (it will become yellow). For example, in the image to the right you can see that the Anschusspatrone s.S. ammunition has been equipped.

Upgrade characteristics[ | ]

Weapon modifications affect the stats of the weapon, each slightly different, with some having more available upgrades in each category. Each weapon modification has a positive and negative benefit:

  • Damage: The value of maximum health points each hit may take away from enemy when shot. Damage varies depending on what body part of the enemy is hit
  • Range: The distance in which damage will start to fall off or diminish. The higher the range, the more effective the weapon is at a distance.
  • Rate of Fire (RoF): The amount of time that passes before a following shot can be fired. The higher the value, the faster the weapon may fire.
  • Precision: The more accurate the round(s) fired will follow the projected path. Think "tighter" crosshair.
  • Stability: The recoil of the weapon. The higher the stability, the lower the recoil.

Available upgrades[ | ]

There are 6 types of possible upgrades, 5 of which alter the weapon's performance:

  • Ammunition
  • Trigger
  • Internal
  • Sights/Scopes
  • Barrel
  • Skins (purely cosmetic)

The modification type is not important, what is important is the impact on weapon performance.

Some weapons do not have modifications on all types. This means a weapon has at most 5 upgrade categories.

Scopes do not modify weapon characteristics, but have an effect in game (increased zoom when aiming).

Ammo Types[ | ]

When purchasing ammo, it should be noted that you are purchasing rounds at the cost below for 1000(Pistols, SMGs, Semi Auto Rifles), 500(Bolt Action Rifles, LMGs) rounds. This means if you are using custom rounds on a rifle or pistol, it is generally not as costly as on an SMG or LMG where you fire more bullets. Players should be mindful of using modified ammo with automatic weapons for this reason.

The base statistics for each ammo type can be found here :Ammunition

Name Credit Cost HnGCurrencySymbol credits Gold Cost HnGCurrencySymbol gold
S.m.K. Hart 2,300 27
Anschusspatrone s.S. 3,200 38
s.S. Patrone 1,500 17
Match, M72 3,200 38
Black Hornet 1,500 17
Bertie Clay MkIII (h) 2,300 27
Type L-41 JPH 1,500 17
Type D Heavy Ball 2,300 27
7N1 Sniper 3,200 38
Jägerpatrone Kurz 2,600 31
United Defense 'Jackal' 920 11
United Defense .25ACP 1,400 16
Leonov Mochshny 1,800 21
6.3mm Tula 1,000 12
DMW Fuchs 1,900 22
Wulff Engel 1,500 18
Wulff Faust 2,300 27
United Defence Ranger 2,000 24
Akicita Kinetic 1,500 18
Akicita AMF 2,200 26
United Defense Super +P 2,400 28
Leonov Misha 1,500 18
Leonov Devil 2,300 27
P-41 1,900 22
Cartridge, Type R 1,400 16
CCCP Target 1,700 20
Leonov Medved 2,600 31
Leonov Monstr 2,500 30
Leonov Bronya MAX 1,600 19
Patrone 318 SmKH-Rs-L'Spur 1,600 19
Patrone 318 PanzerGeschoss 2,500 30

Expand to see full detail


Anschusspatrone s.S. AMMUNITION
WA 26
COST 3,200HnGCurrencySymbol credits 38HnGCurrencySymbol gold
COST PER SHOT 6.4HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:15s
DAMAGE
MWA
RANGE
MWA
PRECISION
MWA
STABILITY
MWS
RATE OF FIRE



s.S. Patrone AMMUNITION
WA 24
COST 1,500HnGCurrencySymbol credits 17HnGCurrencySymbol gold
COST PER SHOT 1.5HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:01s
DAMAGE
MWA
RANGE
MWA
PRECISION
MWS
STABILITY
MWS
RATE OF FIRE



S.m.K.Hart AMMUNITION
WA 51
COST 2,300HnGCurrencySymbol credits 27HnGCurrencySymbol gold
COST PER SHOT 2.3HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:10s
DAMAGE
MWA
RANGE
MWS
PRECISION
MWS
STABILITY
MWS
RATE OF FIRE



Match, M72 AMMUNITION
WA 29
COST 3,200HnGCurrencySymbol credits 38HnGCurrencySymbol gold
COST PER SHOT 6.4HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:15s
DAMAGE
MWA
RANGE
MWA
PRECISION
MWA
STABILITY
MWS
RATE OF FIRE



Black Hornet AMMUNITION
WA 28
COST 1,500HnGCurrencySymbol credits 17HnGCurrencySymbol gold
COST PER SHOT 1.5HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:01s
DAMAGE
MWA
RANGE
MWS
PRECISION
MWS
STABILITY
MWS
RATE OF FIRE



Bertie Clay MkIII (h) AMMUNITION
WA 27
COST 2,300HnGCurrencySymbol credits 27HnGCurrencySymbol gold
COST PER SHOT 2.3HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:10s
DAMAGE
MWA
RANGE
MWS
PRECISION
MWS
STABILITY
MWS
RATE OF FIRE



Type L-41 JPH AMMUNITION
WA 38
COST 1,500HnGCurrencySymbol credits 17HnGCurrencySymbol gold
COST PER SHOT 1.5HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:01s
DAMAGE
MWA
RANGE
MWS
PRECISION
MWS
STABILITY
MWS
RATE OF FIRE



Type D Heavy Ball AMMUNITION
WA 30
COST 2,300HnGCurrencySymbol credits 27HnGCurrencySymbol gold
COST PER SHOT 2.3HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:10s
DAMAGE
MWA
RANGE
MWA
PRECISION
MWS
STABILITY
MWS
RATE OF FIRE



7N1 Sniper AMMUNITION
WA 39
COST 3,200HnGCurrencySymbol credits 38HnGCurrencySymbol gold
COST PER SHOT 6.4HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:15s
DAMAGE
MWA
RANGE
MWA
PRECISION
MWA
STABILITY
MWS
RATE OF FIRE



Jägerpatrone Kurz AMMUNITION
WA 53
COST 2,600HnGCurrencySymbol credits 31HnGCurrencySymbol gold
COST PER SHOT 2.6HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:15s
DAMAGE
MWA
RANGE
MWA
PRECISION
MWS
STABILITY
MWS
RATE OF FIRE



United Defense 'Jackal' AMMUNITION
WA 40
COST 920HnGCurrencySymbol credits 11HnGCurrencySymbol gold
COST PER SHOT 0.92HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:15s
DAMAGE
MWA
RANGE
MWA
PRECISION
MWS
STABILITY
MWS
RATE OF FIRE



United Defense .25ACP AMMUNITION
WA 159
COST 1,400HnGCurrencySymbol credits 16HnGCurrencySymbol gold
COST PER SHOT 1.41HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:02s
DAMAGE
MWS
RANGE
MWA
PRECISION
MWA
STABILITY
MWA
RATE OF FIRE



Leonov Mochshny AMMUNITION
WA 157
COST 1,800HnGCurrencySymbol credits 21HnGCurrencySymbol gold
COST PER SHOT 1.81HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:03s
DAMAGE
MWA
RANGE
MWS
PRECISION
MWS
STABILITY
MWS
RATE OF FIRE



6.3mm Tula AMMUNITION
WA 158
COST 1,000HnGCurrencySymbol credits 12HnGCurrencySymbol gold
COST PER SHOT 1.01HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:01s
DAMAGE
MWA
RANGE
MWS
PRECISION
MWS
STABILITY
MWS
RATE OF FIRE



DMW Fuchs AMMUNITION
WA 17
COST 1,900HnGCurrencySymbol credits 22HnGCurrencySymbol gold
COST PER SHOT 1.9HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:05s
DAMAGE
MWS
RANGE
MWA
PRECISION
MWA
STABILITY
MWA
RATE OF FIRE



Wulff Engel AMMUNITION
WA 13
COST 1,500HnGCurrencySymbol credits 18HnGCurrencySymbol gold
COST PER SHOT 1.5HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:01s
DAMAGE
MWA
RANGE
MWS
PRECISION
MWS
STABILITY
MWS
RATE OF FIRE



Wulff Faust AMMUNITION
WA 12
COST 2,300HnGCurrencySymbol credits 27HnGCurrencySymbol gold
COST PER SHOT 2.3HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:15s
DAMAGE
MWA
RANGE
MWS
PRECISION
MWS
STABILITY
MWS
RATE OF FIRE



United Defense Ranger AMMUNITION
WA 9
COST 2,000HnGCurrencySymbol credits 24HnGCurrencySymbol gold
COST PER SHOT 2HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:05s
DAMAGE
MWS
RANGE
MWA
PRECISION
MWA
STABILITY
MWA
RATE OF FIRE



Akicita Kinetic AMMUNITION
WA 8
COST 1,500HnGCurrencySymbol credits 18HnGCurrencySymbol gold
COST PER SHOT 1.5HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:01s
DAMAGE
MWA
RANGE
MWS
PRECISION
MWS
STABILITY
MWS
RATE OF FIRE



Akicita AMF AMMUNITION
WA 4
COST 2,200HnGCurrencySymbol credits 26HnGCurrencySymbol gold
COST PER SHOT 2.2HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:15s
DAMAGE
MWA
RANGE
MWS
PRECISION
MWS
STABILITY
MWS
RATE OF FIRE



United Defense Super +P AMMUNITION
WA 52
COST 2,400HnGCurrencySymbol credits 28HnGCurrencySymbol gold
COST PER SHOT 2.4HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:12s
DAMAGE
RANGE
PRECISION
STABILITY
RATE OF FIRE



Leonov Misha AMMUNITION
WA 21
COST 1,500HnGCurrencySymbol credits 18HnGCurrencySymbol gold
COST PER SHOT 1.5HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:01s
DAMAGE
MWA
RANGE
MWS
PRECISION
MWS
STABILITY
MWS
RATE OF FIRE



Leonov Devil AMMUNITION
WA 18
COST 2,300HnGCurrencySymbol credits 27HnGCurrencySymbol gold
COST PER SHOT 2.3HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:15s
DAMAGE
MWA
RANGE
MWS
PRECISION
MWS
STABILITY
MWS
RATE OF FIRE



P-41 AMMUNITION
WA 22
COST 1,900HnGCurrencySymbol credits 22HnGCurrencySymbol gold
COST PER SHOT 1.9HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:05s
DAMAGE
MWS
RANGE
MWA
PRECISION
MWA
STABILITY
MWA
RATE OF FIRE



Cartridge, Type R AMMUNITION
WA 65
COST 1,400HnGCurrencySymbol credits 16HnGCurrencySymbol gold
COST PER SHOT 1.4HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:01s
DAMAGE
RANGE
PRECISION
STABILITY
RATE OF FIRE



CCCP Target AMMUNITION
WA 58
COST 1,700HnGCurrencySymbol credits 20HnGCurrencySymbol gold
COST PER SHOT 1.7HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:03s
DAMAGE
RANGE
PRECISION
STABILITY
RATE OF FIRE



Leonov Medved AMMUNITION
WA 66
COST 2,600HnGCurrencySymbol credits 31HnGCurrencySymbol gold
COST PER SHOT 2.6HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:07s
DAMAGE
RANGE
PRECISION
STABILITY
RATE OF FIRE



Leonov Monstr AMMUNITION
WA 49
COST 2,500HnGCurrencySymbol credits 30HnGCurrencySymbol gold
COST PER SHOT 5HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:15s
DAMAGE
RANGE
MWA
PRECISION
STABILITY
MWS
RATE OF FIRE



Leonov Bronya MAX AMMUNITION
WA 48
COST 1,600HnGCurrencySymbol credits 19HnGCurrencySymbol gold
COST PER SHOT 1.82HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:12s
DAMAGE
MWA
RANGE
MWS
PRECISION
MWS
STABILITY
MWS
RATE OF FIRE



Patrone 318 SmKH-Rs-L'Spur AMMUNITION
WA 169
COST 1,600HnGCurrencySymbol credits 19HnGCurrencySymbol gold
COST PER SHOT 1.83HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:12s
DAMAGE
RANGE
PRECISION
STABILITY
RATE OF FIRE



Patrone 318 PanzerGeschoss AMMUNITION
WA 170
COST 2,500HnGCurrencySymbol credits 30HnGCurrencySymbol gold
COST PER SHOT 5.01HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:15s
DAMAGE
RANGE
PRECISION
STABILITY
RATE OF FIRE


Triggers[ | ]

Name Credit Cost HnGCurrencySymbol credits Gold Cost HnGCurrencySymbol gold Improves Decreases
Field Adjusted Trigger 7,100 86 MWA Rate of Fire MWS Stability
Field Trigger Job Semi-Automatic Rifle: 15,000

AVS-36/StG 44: 12,000

Machine Gun: 30,000

SMG:

15,000

Semi-Automatic Rifle: 180

AVS-36/StG 44:

140

Machine Gun: 360

SMG: 180

MWA Rate of Fire MWS Stability
Hair Trigger Pistol: 15,000

Bolt-Action Rifle: 43,000

Pistol: 180

Bolt-Action Rifle: 520

MWA Rate of Fire MWS Stability
Fine Hair Trigger 50,000 600 MWA Rate of Fire MWS Stability
Marksman Trigger Job SMG: 15,000

Bolt-Action Rifle: 50,000

SMG: 180

Bolt-Action Rifle: 600

MWA Rate of Fire MWS Precision
Match Trigger 22,000 260 MWA Rate of Fire MWS Precision
Fast Trigger 30,000 360 MWA Rate of Fire MWS Stability

Expand to see full detail

FIELD ADJUSTED TRIGGER TRIGGER
WM T 5
COST 7,100HnGCurrencySymbol credits 86HnGCurrencySymbol gold
COST PER SHOT 1.86HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:01s
DAMAGE
RANGE
PRECISION
STABILITY
MWS
RATE OF FIRE
MWA

FIELD TRIGGER JOB TRIGGER
WM T 5
COST 15,000HnGCurrencySymbol credits 180HnGCurrencySymbol gold
COST PER SHOT 2.4HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:02s
DAMAGE
RANGE
PRECISION
STABILITY
MWS
RATE OF FIRE
MWA

FIELD TRIGGER JOB TRIGGER
WM T 5
COST 36,000HnGCurrencySymbol credits 430HnGCurrencySymbol gold
COST PER SHOT 10.63HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:02s
DAMAGE
RANGE
PRECISION
STABILITY
MWS
RATE OF FIRE
MWA

FIELD TRIGGER JOB TRIGGER
WM T 5
COST 12,000HnGCurrencySymbol credits 140HnGCurrencySymbol gold
COST PER SHOT 0.84HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:03s
DAMAGE
RANGE
PRECISION
STABILITY
MWS
RATE OF FIRE
MWA

FIELD TRIGGER JOB TRIGGER
WM T 5
COST 30,000HnGCurrencySymbol credits 360HnGCurrencySymbol gold
COST PER SHOT 0.9843HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:03s
DAMAGE
RANGE
PRECISION
STABILITY
MWS
RATE OF FIRE
MWA

FIELD TRIGGER JOB TRIGGER
WM T 5
COST 15,000HnGCurrencySymbol credits 180HnGCurrencySymbol gold
COST PER SHOT 1.82HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:01s
DAMAGE
RANGE
PRECISION
STABILITY
MWS
RATE OF FIRE
MWA

HAIR TRIGGER TRIGGER
WM T 4
COST 15,000HnGCurrencySymbol credits 180HnGCurrencySymbol gold
COST PER SHOT 6.53HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:02s
DAMAGE
RANGE
PRECISION
STABILITY
MWS
RATE OF FIRE
MWA

HAIR TRIGGER TRIGGER
WM T 4
COST 43,000HnGCurrencySymbol credits 520HnGCurrencySymbol gold
COST PER SHOT 13.53HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:01s
DAMAGE
RANGE
PRECISION
STABILITY
MWS
RATE OF FIRE
MWA

FINE HAIR TRIGGER TRIGGER
WM T 1
COST 50,000HnGCurrencySymbol credits 600HnGCurrencySymbol gold
COST PER SHOT 16.87HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:01s
DAMAGE
RANGE
PRECISION
STABILITY
MWS
RATE OF FIRE
MWA

MARKSMAN TRIGGER JOB TRIGGER
WM T 5
COST 15,000HnGCurrencySymbol credits 180HnGCurrencySymbol gold
COST PER SHOT 2.42HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:01s
DAMAGE
RANGE
PRECISION
MWS
STABILITY
RATE OF FIRE
MWA

MARKSMAN TRIGGER JOB TRIGGER
WM T 5
COST 50,000HnGCurrencySymbol credits 600HnGCurrencySymbol gold
COST PER SHOT 16.35HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:02s
DAMAGE
RANGE
PRECISION
MWS
STABILITY
RATE OF FIRE
MWA

MATCH TRIGGER TRIGGER
WM T 1
COST 22,000HnGCurrencySymbol credits 260HnGCurrencySymbol gold
COST PER SHOT 9.58HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:02s
DAMAGE
RANGE
PRECISION
MWS
STABILITY
RATE OF FIRE
MWA
FAST TRIGGER TRIGGER
WM T 6
COST 30,000HnGCurrencySymbol credits 360HnGCurrencySymbol gold
COST PER SHOT 0.98HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:06s
DAMAGE
RANGE
PRECISION
STABILITY
MWS
RATE OF FIRE
MWA

Internal[ | ]

Expand to see full detail

HEAVY BOLT INTERNAL
WM I 8
COST 36,000HnGCurrencySymbol credits 430HnGCurrencySymbol gold
COST PER SHOT 7.08HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:04s
DAMAGE
MWA
RANGE
PRECISION
MWS
STABILITY
MWS
RATE OF FIRE
MWS
HEAVY BOLT INTERNAL
WM I 1
COST 22,000HnGCurrencySymbol credits 260HnGCurrencySymbol gold
COST PER SHOT 0.72182HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:02s
DAMAGE
MWA
RANGE
MWA
PRECISION
STABILITY
MWS
RATE OF FIRE
MWS

HEAVY SPRING INTERNAL
WM I 4
COST 29,000HnGCurrencySymbol credits 350HnGCurrencySymbol gold
COST PER SHOT 1.22HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:04s
DAMAGE
RANGE
PRECISION
STABILITY
MWA
RATE OF FIRE
MWS

HEAVY SPRING INTERNAL
WM I 9
COST 29,000HnGCurrencySymbol credits 350HnGCurrencySymbol gold
COST PER SHOT 5.71HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:04s
DAMAGE
RANGE
PRECISION
STABILITY
MWA
RATE OF FIRE
MWS

HEAVY SPRING INTERNAL
WM I 4
COST 29,000HnGCurrencySymbol credits 350HnGCurrencySymbol gold
COST PER SHOT 0.63597HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:02s
DAMAGE
RANGE
PRECISION
STABILITY
MWA
RATE OF FIRE
MWS

HEAVY SPRING INTERNAL
WM I 4
COST 22,000HnGCurrencySymbol credits 260HnGCurrencySymbol gold
COST PER SHOT 1.78HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:01s
DAMAGE
RANGE
PRECISION
STABILITY
MWA
RATE OF FIRE
MWS

LIGHTENED BOLT INTERNAL
WM I 6
COST 43,000HnGCurrencySymbol credits 520HnGCurrencySymbol gold
COST PER SHOT 12.69HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:02s
DAMAGE
RANGE
MWS
PRECISION
STABILITY
RATE OF FIRE
MWA

LIGHTENED SPRING INTERNAL
WM I 5
COST 22,000HnGCurrencySymbol credits 260HnGCurrencySymbol gold
COST PER SHOT 2.64HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:01s
DAMAGE
RANGE
PRECISION
STABILITY
MWS
RATE OF FIRE
MWA

LIGHTENED SPRING INTERNAL
WM I 7
COST 36,000HnGCurrencySymbol credits 430HnGCurrencySymbol gold
COST PER SHOT 10.63HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:02s
DAMAGE
RANGE
PRECISION
STABILITY
MWS
RATE OF FIRE
MWA

LIGHTENED SPRING INTERNAL
WM I 5
COST 34,000HnGCurrencySymbol credits 400HnGCurrencySymbol gold
COST PER SHOT 3.18HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:02s
DAMAGE
RANGE
PRECISION
STABILITY
MWS
RATE OF FIRE
MWA

LIGHTENED SPRING INTERNAL
WM I 5
COST 36,000HnGCurrencySymbol credits 430HnGCurrencySymbol gold
COST PER SHOT 1.18116HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:02s
DAMAGE
RANGE
MWS
PRECISION
STABILITY
RATE OF FIRE
MWA

LIGHTENED SPRING INTERNAL
WM I 5
COST 36,000HnGCurrencySymbol credits 430HnGCurrencySymbol gold
COST PER SHOT 1.95HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:00s
DAMAGE
RANGE
PRECISION
MWS
STABILITY
MWS
RATE OF FIRE
MWA

HEAVY PISTOL BOLT INTERNAL
WM I 11
COST 7,800HnGCurrencySymbol credits 94HnGCurrencySymbol gold
COST PER SHOT 1.84HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:01s
DAMAGE
MWA
RANGE
MWA
PRECISION
STABILITY
RATE OF FIRE
MWS
HEAVY PISTOL SPRING INTERNAL
WM I 12
COST 8,600HnGCurrencySymbol credits 110HnGCurrencySymbol gold
COST PER SHOT 2.03HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:01s
DAMAGE
RANGE
PRECISION
STABILITY
MWA
RATE OF FIRE
MWS
LIGHT PISTOL BOLT INTERNAL
WM I 10
COST 15,000HnGCurrencySymbol credits 180HnGCurrencySymbol gold
COST PER SHOT 6.23HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:02s
DAMAGE
RANGE
MWS
PRECISION
STABILITY
RATE OF FIRE
MWA
LIGHTENED PISTOL SPRING INTERNAL
WM I 13
COST 15,000HnGCurrencySymbol credits 190HnGCurrencySymbol gold
COST PER SHOT 6.23HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:02s
DAMAGE
RANGE
PRECISION
STABILITY
MWS
RATE OF FIRE
MWA

Sights[ | ]

In game, pressing 'space' for sight alignment will zero in the rifle.

Name Credit Cost HnGCurrencySymbol credits Gold Cost HnGCurrencySymbol gold Improves Decreases
Field Adjusted Sights Semi-Automatic Rifle: 23,000

AVS-36/StG 44: 22,000

Machine Gun: 22,000

SMG: 29,000

Pistol: 7,100

Semi-Automatic Rifle: 260

AVS-36/StG 44: 280

Machine Gun: 260

SMG: 350

Pistol: 86

MWAPrecision N/A
Match Sights Pistol: 15,000 Pistol: 180 MWAPrecision N/A

Expand to see full detail

FIELD ADJUSTED SIGHTS SIGHT
WM PS 5
COST 22,000HnGCurrencySymbol credits 280HnGCurrencySymbol gold
COST PER SHOT 1.79HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:03s
DAMAGE
RANGE
PRECISION
MWA
STABILITY
RATE OF FIRE

FIELD ADJUSTED SIGHTS SIGHT
WM PS 5
COST 50,000HnGCurrencySymbol credits 600HnGCurrencySymbol gold
COST PER SHOT 9.84HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:06s
DAMAGE
RANGE
PRECISION
MWA
STABILITY
RATE OF FIRE

FIELD ADJUSTED SIGHTS SIGHT
WM PS 5
COST 23,000HnGCurrencySymbol credits 260HnGCurrencySymbol gold
COST PER SHOT 1.08HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:01s
DAMAGE
RANGE
PRECISION
MWA
STABILITY
RATE OF FIRE

FIELD ADJUSTED SIGHTS SIGHT
WM PS 5
COST 22,000HnGCurrencySymbol credits 260HnGCurrencySymbol gold
COST PER SHOT 0.72182HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:03s
DAMAGE
RANGE
PRECISION
MWA
STABILITY
RATE OF FIRE

FIELD ADJUSTED SIGHTS SIGHT
WM PS 2
COST 29,000HnGCurrencySymbol credits 350HnGCurrencySymbol gold
COST PER SHOT 1.05HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:01s
DAMAGE
RANGE
PRECISION
MWA
STABILITY
RATE OF FIRE

FIELD ADJUSTED SIGHTS SIGHT
WM PS 3
COST 7,100HnGCurrencySymbol credits 86HnGCurrencySymbol gold
COST PER SHOT 1.86HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:01s
DAMAGE
RANGE
PRECISION
MWA
STABILITY
RATE OF FIRE

Match Sights Sight
WM PS 2
COST 15,000HnGCurrencySymbol credits 180HnGCurrencySymbol gold
COST PER SHOT 4.11HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:01s
DAMAGE
RANGE
PRECISION
MWA
STABILITY
RATE OF FIRE

Match Sights Sight
WM PS 3
COST 57,000HnGCurrencySymbol credits 690HnGCurrencySymbol gold
COST PER SHOT 16.82HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:09s
DAMAGE
RANGE
PRECISION
MWA
STABILITY
RATE OF FIRE

Scopes[ | ]

Scopes do not modify weapon performance, but have an effect in game (increased zoom when aiming).
For more information about scopes, click here.

Scope Zoom Price Range (Credits) Price Range (Gold)
ZF-39 4.2x 78,700 - 106,800 HnGCurrencySymbol credits 950 - 1,300 HnGCurrencySymbol gold
ZF-4 4.0x 78,700 - 89,900 HnGCurrencySymbol credits 950 - 1,100 HnGCurrencySymbol gold
ZF-41 1.9x 79,000 - 90,000HnGCurrencySymbol credits 950 - 1,400HnGCurrencySymbol gold
M84 2.8x 78,700 - 101,200 HnGCurrencySymbol credits 950 - 1,300 HnGCurrencySymbol gold
M73B1 1.9x 79,000 - 90,000HnGCurrencySymbol credits 950 - 1,400HnGCurrencySymbol gold
PU 1.9x 78,700 - 101,200 HnGCurrencySymbol credits 950 - 1,400HnGCurrencySymbol gold
PE-31 4x 79,000 - 90,000HnGCurrencySymbol credits 950 - 1,300 HnGCurrencySymbol gold
Zielacht 8.0x 134,900 - 157,300 HnGCurrencySymbol credits 1,700 - 1,900 HnGCurrencySymbol gold
Unertl 8.0x 134,900 - 157,300 HnGCurrencySymbol credits 1,700 - 1,900 HnGCurrencySymbol gold

Barrel[ | ]

Name Credit Cost HnGCurrencySymbol credits Gold Cost HnGCurrencySymbol gold Improves Decreases
Chrome Lined Barrel (Pistol) 15,000 180 MWADamage MWSPrecision
Chrome Lined Barrel (Machine Gun) 15,000 250 MWADamage
Chrome Moly 4150 79,000 950 MWAPrecision MWSDamage
Octagon 62,000 750 MWAPrecision MWSDamage
Stainless Steel Barrel Semi-Automatic Rifle: 15,000

Bolt-Action Rifle: 34,000

SMG: 29,000

Pistol: 7,100

Semi-Automatic Rifle: 180

Bolt-Action Rifle: 400

SMG: 350

Pistol: 86

MWARange MWSDamage
Stainless Steel Barrel (Machine Gun) 12,000 140 MWAPrecision
Scout II 57,000 680 MWAPrecision MWSDamage
Scout II-s 40,000 480 MWAPrecision MWSDamage
Könich FJ-S 25,000 300 MWSRate of Fire
URAH-2 Heavy Barrel 18,000 220 MWARange MWSRate of Fire

Expand to see full detail

CHROME LINED BARREL BARREL
WM B 2
COST 21,000HnGCurrencySymbol credits 250HnGCurrencySymbol gold
COST PER SHOT 0.45276HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:03s
DAMAGE
MWA
RANGE
MWA
PRECISION
STABILITY
RATE OF FIRE
CHROME LINED BARREL BARREL
WM B 7
COST 15,000HnGCurrencySymbol credits 180HnGCurrencySymbol gold
COST PER SHOT 3.54HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:02s
DAMAGE
RANGE
MWA
PRECISION
STABILITY
MWS
RATE OF FIRE
CHROME MOLY 4150 BARREL
WM B 2
COST 79,000HnGCurrencySymbol credits 950HnGCurrencySymbol gold
COST PER SHOT 19.51HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:12s
DAMAGE
MWA
RANGE
MWA
PRECISION
MWS
STABILITY
MWS
RATE OF FIRE
OCTAGON BARREL
WM B 2
COST 62,000HnGCurrencySymbol credits 750HnGCurrencySymbol gold
COST PER SHOT 13.78HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:09s
DAMAGE
MWA
RANGE
MWA
PRECISION
MWS
STABILITY
MWS
RATE OF FIRE

STAINLESS STEEL BARREL BARREL
WM B 2
COST 15,000HnGCurrencySymbol credits 180HnGCurrencySymbol gold
COST PER SHOT 2.47HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:03s
DAMAGE
RANGE
MWA
PRECISION
STABILITY
MWS
RATE OF FIRE

STAINLESS STEEL BARREL BARREL
WM B 2
COST 34,000HnGCurrencySymbol credits 400HnGCurrencySymbol gold
COST PER SHOT 5.2HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:05s
DAMAGE
RANGE
MWA
PRECISION
STABILITY
MWS
RATE OF FIRE

STAINLESS STEEL BARREL BARREL
WM B 2
COST 29,000HnGCurrencySymbol credits 350HnGCurrencySymbol gold
COST PER SHOT 0.84HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:08s
DAMAGE
RANGE
MWA
PRECISION
STABILITY
MWS
RATE OF FIRE

STAINLESS STEEL BARREL BARREL
WM B 2
COST 15,000HnGCurrencySymbol credits 180HnGCurrencySymbol gold
COST PER SHOT 1.82HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:01s
DAMAGE
RANGE
MWA
PRECISION
STABILITY
MWS
RATE OF FIRE

STAINLESS STEEL BARREL BARREL
WM B 6
COST 7,100HnGCurrencySymbol credits 86HnGCurrencySymbol gold
COST PER SHOT 1.86HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:01s
DAMAGE
RANGE
MWA
PRECISION
STABILITY
MWS
RATE OF FIRE

STAINLESS STEEL BARREL BARREL
WM B 2
COST 12,000HnGCurrencySymbol credits 140HnGCurrencySymbol gold
COST PER SHOT 0.30108HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:02s
DAMAGE
RANGE
PRECISION
MWA
STABILITY
RATE OF FIRE
Scout II BARREL
WM B 5
COST 57,000HnGCurrencySymbol credits 680HnGCurrencySymbol gold
COST PER SHOT 12.44HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:10s
DAMAGE
MWA
RANGE
MWA
PRECISION
MWS
STABILITY
MWS
RATE OF FIRE
Scout II-s BARREL
WM B 2
COST 40,000HnGCurrencySymbol credits 480HnGCurrencySymbol gold
COST PER SHOT 3.94HnGCurrencySymbol credits
FIELD MAINTENANCE LOAD 0:07s
DAMAGE
MWA
RANGE
MWA
PRECISION
MWS
STABILITY
MWS
RATE OF FIRE
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