Flight Manual

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PAGE NOT UP TO DATE! 10 FEBRUARY 2017[edit | edit source]

How do I get started? Well you need a pilot. Like always, it's recommended to have one infantry at all times. Don't level your first character up and make him a pilot without having someone else to make you money! Pilots can not join skirmish battles Also not every assault game will have planes in them.

Why don't all games have planes?
Planes will be in a match if a general sends one of his assault teams to the match you are in, or a staged battle that is set up with planes in it.

U.S.[edit | edit source]

Currently Available to troops in theater:

Germany[edit | edit source]

Currently Available to troops in theater:

Soviet Union[edit | edit source]

Currently Available to troops in theater:

Flying Tips[edit | edit source]

Flying takes some time to get used to. You will need to get familiar with the different controls, such as your basic steering controls, your bomb key, your primary fire, your secondary fire, your pan key (free look), and your debug controls key. The default key settings are:

  • Roll and Pitch: mouse
  • Rudder: A for left, D for right
  • Acceleration: W to increase power, S to decrease
  • Bomb: space bar
  • Primary (MG): M1, left click
  • Secondary (cannon): M2, right click
  • Pan key: shift
  • Debug Controls: ctrl

General Flying

While holding down the debug controls key (ctrl by default), WASD changes from controlling your rudder and engine power to controlling your pitch and roll. This enables you to make quick turns without dragging your mouse across the entire desk. In addition to this, using the debug controls frees up your mouse for free look. This makes its significantly easier to move your plane around so you can pan and fly at the same time (to find targets). Once you find a target and get him in your sights, let go of ctrl and use mouse for fine tuning. To summarize, while holding ctrl and using WASD to steer, you hold down shift to pan your camera around to find a target. Once the target is spotted, you align your plane for a bombing run. Once you get aligned with the target, let go of ctrl and use the mouse for the approach.

How to drop Bombs?

Bombing takes some practice. When you are planning to bomb, dive at an angle at the target, and approximately right as the target is aligned with the nose of your plane in the dive, drop the bomb. Don't drop bombs when you are very low to the ground, or you will kill yourself. Know your vehicles, and observe where they are coming from because the triangle markers sometimes don't show up and you might accidentally team kill. Don't forget to lead the target if it is moving, and dive at where it will be, and remember the time it may take for the bomb to hit the ground. Where you drop the bomb will determine how much damage you do to the target. If you directly hit the target, you will yield the biggest damage to the target, and the further from the target the bomb lands, the less damage it will do.

What kind of ammunition should I use?

Well this really depends. I personally use HE rounds for my Bf109 cannon rounds most of the time. They are extremely good at killing infantry. If you use the APCR rounds, they will destroy planes insanely fast, however they don't do much damage to tanks. With the Rommel build HE shells are extremely good at dogfights, they provide quick neutralization of an enemy pilot. If you know your going into a battle against tanks, you might want to equip those APCR rounds instead of the HE rounds. Here is why I use the HE rounds:

However, using HE rounds provides fewer points than shooting down the plane (rather than just getting the points for killing the pilot you get extra points for destroying the plane!). I see a Paratrooper plane in the air, can I shoot it?

Definitely. Just make sure it's not your own team's plane. German para planes have yellow tips on the wings while the allies have white strips, the Soviet plane looks a lot like the US but yours with show up with a blue triangle. Know your plane, don't kill your own team's planes! As a side note, if the enemy has paratroopers and you have planes, fly behind the plane and troll away!

I keep getting harassed by Anti-Aircraft (AA) guns fire. What can I do?

The easiest solution to AA is to alert someone on the ground to their presence and hope they can take care of it for you. AA is incredible vulnerable to ground attack since the person inside the AA is generally scoping out a plane and cannot see the person walking up behind them for an easy head shot. Sometimes that assistance is not forthcoming/possible depending on how deep in their lines the AA is. In this case some people prefer to gun run the AA and try and shoot the person out of it. The thought can sometimes be that a bomb takes longer to reload and so is more precious. In the long run, however, you pay for the ammo you expend (not bombs) and for repairing your plane. Bombing will put your plane at less risk and won't expend anything you pay for. Bombing makes more economical sense but sandbags are currently pretty bomb-proof. Landing the bomb just outside of the AA's sandbags walls (if they have those) won't do anything. To land the bomb inside such a small target takes practice. Your best bet is usually dive bombing as you can judge the trajectories more easily but if you practice a fly-by bomb (release from a horizontal plane) you can get good at those too!However you engage AA it is imperative that you deal with it quickly as they can take off vital health from your plane that you may need in the next dog-fight.

I keep on losing dog fights. What can I do?

Compared to other squads in Heroes & Generals, planes is perhaps mostly based on teamwork and it can be necessary for survival. Being followed by one plane is hard enough to deal with. Being followed by two or more is impossible and will result in your planes destruction/your death. To prevent this its important that other pilots pay attention to the situation in the skies and intervene if they notice someone being followed. This way you can deter tailing of your friendly pilot and also ruin the enemy pilots day. So working in teams is really the best way to ensure victory in dog fights and control of the skies. On the other hand if you're stuck in one-on-one dog fights and you are struggling then the best remedy is just to practice some Evasive Flying Maneuvers.
1. Fly low and fast through difficult to follow terrain (through trees, under bridges if you're feeling fancy) and hope the other pilot loses their bottle and crashes or pulls away.
2. Try lead them towards you and slow down so they sail past.
3. Pull high/low when circling each other to suddenly drop out their sight line.
4. Drop a bomb that makes it look like you've bailed out (you'd be surprised how often that works)
5. If you're at high altitude try to perform a downward Immelman (Dive, turn the opposite direction then level out), Your planes larger profile will be exposed for a very brief moment, and your cockpit will not be exposed. Your chaser may not follow through, and the extra speed will allow you to quickly turn and possibly get behind them.
Try anything and only bail out as a last resort. I've seen lots of pilots bail out as soon as they start being :followed. This is a waste of valuable planes and is just poor play. You could turn the tables or cause a mid-air :collision on their team and then you have the upper hand! Don't give up 'til you have to!

Aircraft Tips[edit | edit source]