Recon soldier

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Recon soldiers act as the marksmen of the game and are experts in long-distance shooting; their knowledge of the terrain and their use of camouflage help them approach the enemy without being noticed, facilitating the location of enemy forces. These highly trained soldiers belong to specialized Reconnaissance Assault Teams. To unlock the Recon class you need to reach level 9 in-game. The main role of recon soldiers, as the name suggests, is Reconnaissance: spotting and marking enemy units in the field by aiming at them for a few seconds (especially armored vehicles), alerting the team as to how looming threats need to be dealt with, and if possible, eliminating the most valuable targets when they least expect it. It is this combination of brutal long-range dominance and eagle-eyed observation that makes the recon soldier such a pivotal force on the battlefield. Recon units can sometimes even be used to capture points and set traps inside them, although this is not recommended, as even One Shot to Kill (OHK) bolt-action rifles cannot truly compete with fully-automatic weaponry at close range. Recon soldiers unlock anti-personnel mines, motorcycles, and scopes quicker than the normal soldier. They're also more likely meant to defend, but if used correctly, can prevent whole teams of enemy reinforcements from advancing, allowing their own team to move up and capture the point. The main downside to recon is the small amount of spawns in their Assault Team.

Reserve Recon.jpg

While Infantry can have scoped bolt action rifles, Recons are better for the job. The difference between an Infantry with a bolt action rifle and a Recon with a bolt action rifle is that the Recon has the choice of many more scopes—both in terms of magnification and optics design—as well as having a higher-damage barrel ensuring the one-hit-kill ability of the rifle (unless the enemy is wearing Heavy Set gold); Recons also have the ability to own Infantry Fighting Vehicles (IFVs/Recon cars) (M8 Greyhound for Americans, SdKfz 222 for Germans, and the BA-64 & BA-6 for Soviets). Meanwhile, Infantry can have a bolt action rifle that, at highest damage, can one-hit-kill people wearing Heavy Set bronze but not silver or gold; Infantry are also stuck with their faction's lowest scope magnification (2.2x for Americans, 3.5x for Soviets, and 4.2x for Germans) while all Recons have the choice of all scopes that Infantry can have, and 8.0x magnification scopes. The main advantage that Infantry have over Recon is that Infantry are more common in War battles and have more equipment points, allowing Infantry to carry SMGs and other equipment alongside their bolt action rifles.


Weapons[edit | edit source]

  • Please note that recon soldiers can use weapons other than bolt-action rifles, but it is highly recommended against.
United States Germany Soviet Union
Character Recon US Recon German Recon SU
Primary Weapon Springfield M1903A1

WPN 46.png

Karabiner 98 Kurz

WPN 43.png

Mosin-Nagant 1891-30

WPN 12.png

Side Arm M1911A1

WPN 20.png

M1917

WPN 8.png

Pistol C96

WPN 21.png

Luger P-08

WPN 7.png

Walther P38

WPN 67.png

TT-33

WPN 22.png

Nagant M1895

WPN 58.png

Anti-Personnel

Mines

M2A3

W MI 2.png

S-Mine

W MI 4.png

PMK-40

W MI 6.png

Equipment Slots Points 7.png Points 7.png Points 7.png
Soldier Prices Private
R US I 1.png
208,000 HnGCurrencySymbol credits.png / 2,500 HnGCurrencySymbol gold.png

2nd Lieutenant

R US R 12.png

592,000 HnGCurrencySymbol credits.png / 5,300 HnGCurrencySymbol gold.png

Major

R US R 15.png

950,000 HnGCurrencySymbol credits.png / 8,000 HnGCurrencySymbol gold.png

Schütze
R GE I 1.png
208,000 HnGCurrencySymbol credits.png / 2,500 HnGCurrencySymbol gold.png

Leutnant

R GE R 12.png

592,000 HnGCurrencySymbol credits.png / 5,300 HnGCurrencySymbol gold.png

Major

R GE R 15.png

950,000 HnGCurrencySymbol credits.png / 8,000 HnGCurrencySymbol gold.png

Private
R SO I 1.png
208,000 HnGCurrencySymbol credits.png / 2,500 HnGCurrencySymbol gold.png

Lieutenant

R SO P 12.png

592,000 HnGCurrencySymbol credits.png / 5,300 HnGCurrencySymbol gold.png

Major

R SO P 15.png

950,000 HnGCurrencySymbol credits.png / 8,000 HnGCurrencySymbol gold.png

For different loadouts and setups see Loadouts.

Ribbons[edit | edit source]

Weapon Required: Rifle M1903
SP M1903.png Rifle M1903 Specialist
Using the M1903 rifle in battle will earn you points on this ribbon. More points are awarded for hitting or killing enemy soldiers. The highest award is given for headshots.
Rank 1 2 3 4 5 6 7 8 9 10 11 12
Icon-US-Symbol.png American Unlocks
Black Hornet
Field Trigger Job
Lightened Bolt
Stainless Steel Barrel
Lightened Spring
Field Adjusted Sights
Hair Trigger
Match, M72
Scout II
M84 (T-Post) [2.2x zoom]
Heavy Spring
M84 (German#1) [2.2X zoom]
Marksman Trigger Job
Match Sights
Octagon
Heavy Bolt
Fine Hair Trigger
M84 (Fine Cross) [2.2x zoom]
Bertie Clay Mk III (h)
Unertl 8X (Fine Cross) [8.0x zoom]
Unertl 8X (Fine Duplex) [8.0x zoom]
Chrome Moly 4150
Weapon Required: Karabiner 98 Kurz
SP Kar98k.png Karabiner 98 Kurz Specialist
Using the Karabiner 98 Kurz rifle in battle will earn you points on this ribbon. More points are awarded for hitting or killing enemy soldiers. The highest award is given for headshots.
Rank 1 2 3 4 5 6 7 8 9 10 11 12
Icon-GR-Symbol.png German Unlocks
S.S. Patrone
Beech
Lightened Bolt
Field Trigger Job
Dunkelgrau
Stainless Steel Barrel
Lightened Spring
Hair Trigger
Field Adjusted Sights
Dark Walnut
Anschusspatrone S.S.
Heavy Spring
Pepper Wood
Marksman Trigger Job
Match Sights
Octagon
Autumn Oakleaf
Heavy Bolt
Fine Hair Trigger
ZF-39 (Fine Cross) [4.2x zoom]
S.M.K. Hart
Carbon Black
ZS Zielacht (Fine Cross) [8.0x zoom]
ZF-39 (T-Post) [4.2x zoom]
Chrome Moly 4150
ZS Zielacht (German#4) [8.0x zoom]
Scout II
Weapon Required: Mosin-Nagant 1891-30
SP Mosin-Nagant.png Mosin-Nagant 1891-30 Specialist
Using the Mosin-Nagant 1891-30 rifle in battle will earn you points on this ribbon. More points are awarded for hitting or killing enemy soldiers. The highest award is given for headshots.
Rank 1 2 3 4 5 6 7 8 9 10 11 12
Icon-SU-Symbol.png Soviet Unlocks
Type L-41 JPH
Field Trigger Job
Lightened Bolt
Stainless Steel Barrel
Lightened Spring
Field Adjusted Sights
Hair Trigger
7N1 Sniper
Scout II
PU (T-Post) [3.5x zoom]
Heavy Spring
PU (German#1) [3.5X zoom]
Marksman Trigger Job
Match Sights
Octagon
Heavy Bolt
Fine Hair Trigger
PU (Fine Cross) [3.5x zoom]
Type D Heavy Ball
ZS Zielacht (Fine Cross) [8.0x zoom]
ZS Zielacht (German#4) [8.0x zoom]
Chrome Moly 4150

Vehicles[edit | edit source]

German[edit | edit source]

R75Motorcycle
V 4.png
COST 38,000HnGCurrencySymbol credits.png 450HnGCurrencySymbol gold.png
PASSENGERS 3
WEAPONS MG34
EQUIPMENT None
REQUIREMENTS
Driver
Rank 3
SdKfz 2 KettenkradTracked Motorcycle
V 35.png
COST 79,000HnGCurrencySymbol credits.png 950HnGCurrencySymbol gold.png
PASSENGERS 4
WEAPONS None
EQUIPMENT Supply Crates
REQUIREMENTS
Chauffeur
Rank 5
Sd.Kfz 222Recon Vehicle
V 71.png
COST 92,000HnGCurrencySymbol credits.png 1,100HnGCurrencySymbol gold.png
PASSENGERS 7
WEAPONS 20mm KwK 38 L/55
EQUIPMENT Supply Crates
REQUIREMENTS
Chauffeur
Rank 9

United States[edit | edit source]

42WLAMotorcycle
V 5.png
COST 38,000HnGCurrencySymbol credits.png 450HnGCurrencySymbol gold.png
PASSENGERS 1
WEAPONS None
EQUIPMENT None
REQUIREMENTS
Driver
Rank 3
M8 GreyhoundRecon Vehicle
V 72.png
COST 92,000HnGCurrencySymbol credits.png 1,100HnGCurrencySymbol gold.png
PASSENGERS 7
WEAPONS 37mm M6 L/53
EQUIPMENT Supply Crates
REQUIREMENTS
Chauffeur
Rank 9

Soviet Union[edit | edit source]

42WLA (Lend-Lease)Motorcycle
V 1005.png
COST 38,000HnGCurrencySymbol credits.png 450HnGCurrencySymbol gold.png
PASSENGERS 1
WEAPONS None
EQUIPMENT None
REQUIREMENTS
Driver
Rank 7
BA-64BRecon Vehicle
V 44.png
COST 57,000HnGCurrencySymbol credits.png 680HnGCurrencySymbol gold.png
PASSENGERS  ?
WEAPONS 7.62mm DT machine gun
EQUIPMENT Supply Crates
REQUIREMENTS
Chauffeur
Rank 9
BA-6Recon Vehicle
V 47.png
COST 92,000HnGCurrencySymbol credits.png 1,100HnGCurrencySymbol gold.png
PASSENGERS  ?
WEAPONS 45mm 20K
EQUIPMENT Supply Crates
REQUIREMENTS
Chauffeur
Rank 9

Tips[edit | edit source]

For tips on using the Recon class, click here.