Weapon Upgrades

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One important aspect of Heroes and Generals is learning how to modify your weapons. This greatly impacts what weapons are capable of doing, but at a cost to the player. There are some combinations that are better than others, and some that are extremely costly in terms of credits spent per match. Most weapon modifications have both a positive and a negative effect for the gun they are being applied to which means that they are not a pure upgrade, but they allow you to specialize a gun for a particular purpose (e.g.: you can customize your rifle to be stable and precise and play long-range, or increase the rate of fire and damage to play mid-to-close range).

Weapon menus[edit | edit source]

In the lobby, weapons miniatures offer a lot of information; most importants are:

Miniature.jpg

Weapon maintenance[edit | edit source]

The Weapon Maintenance menu

On the main lobby, clicking on the Wrench on a weapon miniature will open the Weapon Maintenance menu.
Each weapon degrades when being used; customized items degrades also; ammunitions are used: the more you use your weapon, the more you will have to pay to maintain it.
In this menu, you can:

  • Rename your weapon (7600Credits or 45 Gold)
  • Maintain your weapon
    • Manually pay for repair/refill
    • Ask auto repair/refill for Credits or Gold

Note: The state bar (red part of the miniature) indicates how urgent it is that you maintain your weapon!

Upgrade menu[edit | edit source]

Weapon Upgrade menu

On the main lobby, clicking on the Eye on a weapon miniature will open the Weapon Upgrade menu.
In this menu, there are a lot of informations, and you can do a lot of important things:

  • You can see the name of the weapon (rename it for 7600Credits or 45 Gold)
  • You can see the damage/range and the shots dispersion of the weapon (blue curves)
  • You can see some characteristics of the weapon, including Equipment Points used
  • You can see and change the amount of ammo you will bring. This will affect the equ. points used
  • You can customize your weapon: change the ammo, sights, etc.
    • By selecting any upgrade, you can see on the two charts the effect of the modification in terms of damage and dispersion (yellow curve)
    • Each modifications may have bonuses AND maluses in terms of weapons characteristics (see below)
    • Some modifications may have no impact on the weapon, but on the gameplay (e.g. putting a scope on a rifle)
    • Beware: some modifications will make your weapon more fragile, this will increase maintenance costs
  • You can change the skin of the weapon (purely cosmetic)
The 5 upgrade characteristics and corresponding icons

Upgrades have impacts on 5 characteristics: Damage, Rate of Fire, Range, Precision, Stability.

  • When the icon is Green, the upgrade increases the characteristic.
  • When the icon is Red, the upgrade decreases the characteristic.
  • When the icon is Grey, the upgrade has no impact on the characteristic.

Select an upgrade to the the impact on the charts of the menu (yellow curves, while blue curves are base characteristics).

Upgrading & Modifying Weapons[edit | edit source]

Basic knowledge[edit | edit source]

From top to bottom: equipped modification, possessed but not equipped mod., locked mod. (ribbon needed), un-possessed md. (available for buying))
Basic knowledge on modifications:
  • Modifications are unlocked by Specialist Ribbons: the more you use a weapon, the more modifications will be available
  • A modification costs Credits/Gold to buy; once bought, you can always equip/unequip it
  • A modification degrades when used; this means using modifications will increase maintenance costs

Note: once unlocked (Ribbons) and bought, a modification must be equipped: click on the sidebar to check it (it will become yellow). See image for example.

Upgrade characteristics[edit | edit source]

Weapon modifications affect the stats of the weapon, each slightly different, with some having more available upgrades in each category. Each weapon modification has a positive and negative benefit:

  • Damage: The value of maximum health points each hit may take away from enemy when shot. Damage varies depending on what body part of the enemy is hit
  • Range: The distance in which damage will start to fall off or diminish. The higher the range, the more effective the weapon is at a distance.
  • Rate of Fire (RoF): The amount of time that passes before a following shot can be fired. The higher the value, the faster the weapon may fire.
  • Precision: The more accurate the round(s) fired will follow the projected path. Think "tighter" crosshair.
  • Stability: The recoil of the weapon. The higher the stability, the lower the recoil.

Available upgrades[edit | edit source]

There are 6 types of possible upgrades, 5 of which modify the weapon characteristics:
Ammo, Trigger, Internal, Sight/Scopes, Barrel, and Skin (purely cosmetic, not further developped).
The modification type is totally unimportant, what is important is the impact on characteristics. Some weapon do not have modifications on all types. This means a weapons has at most 5 modification factors.

Scopes do not modify weapon characteritics, but have an effect in game (changing from classical sights to zooming scope with reticule.

Ammo Types[edit | edit source]

When purchasing ammo, it should be noted that you are purchasing rounds at the cost below for 1000(Pistols, SMGs, Semi Auto Rifles), 500(Bolt Action Rifles, LMGs) rounds. This means if you are using custom rounds on a rifle or pistol, it is generally not as costly as on an SMG or LMG where you fire more bullets. Players should be mindful of using modified ammo with automatic weapons for this reason.

Name Credit Cost HnGCurrencySymbol credits.png Gold Cost HnGCurrencySymbol gold.png
S.m.K. Hart 2200 27
Anschusspatrone s.S. 2840 40
s.S. Patrone 1400 17
Match M72 2840 40
Black Hornet 1420 22
Bertie Clay MkIII (h) 2130 31
Type L-41 JPH 1420 22
Type D Heavy Ball 2130 31
7N1 Sniper 2840 40
DMW Fuchs 1700 20
Wulff Engel 1400 16
Wulff Faust 2300 27
United Defence Ranger 1988 29
Akicita Kinetic 1420 22
Akicita AMF 2201 32
Leonov Misha 1420 22
Leonov Devil 2201 32
P-41 1988 29
Leonov Monstr 2130 31
Leonov Bronya MAX 1420 22

Expand to see full detail

Anschusspatrone s.S. AMMUNITION
WM RA 2.png
COST 2840HnGCurrencySymbol credits.png 40HnGCurrencySymbol gold.png
DAMAGE
MWA.png
RANGE
MWA.png
PRECISION
MWA.png
STABILITY
MWS.png
RATE OF FIRE
s.S. Patrone AMMUNITION
WM RA 2.png
COST 1420HnGCurrencySymbol credits.png 22HnGCurrencySymbol gold.png
DAMAGE
MWA.png
RANGE
MWA.png
PRECISION
MWS.png
STABILITY
MWS.png
RATE OF FIRE
S.m.K. Hart AMMUNITION
WM RA 2.png
COST 2130HnGCurrencySymbol credits.png 31HnGCurrencySymbol gold.png
DAMAGE
MWA.png
RANGE
MWS.png
PRECISION
MWS.png
STABILITY
MWS.png
RATE OF FIRE
Match, M72 AMMUNITION
WM RA 2.png
COST 2840HnGCurrencySymbol credits.png 40HnGCurrencySymbol gold.png
DAMAGE
MWA.png
RANGE
MWA.png
PRECISION
MWA.png
STABILITY
MWS.png
RATE OF FIRE
Black Hornet AMMUNITION
WM RA 2.png
COST  ???HnGCurrencySymbol credits.png  ???HnGCurrencySymbol gold.png
DAMAGE
MWA.png
RANGE
MWS.png
PRECISION
MWS.png
STABILITY
MWS.png
RATE OF FIRE
Bertie Clay Mk III (h) AMMUNITION
WM RA 2.png
COST 2200HnGCurrencySymbol credits.png 27HnGCurrencySymbol gold.png
DAMAGE
MWA.png
RANGE
MWS.png
PRECISION
MWS.png
STABILITY
MWS.png
RATE OF FIRE
Type L-41 JPH AMMUNITION
WM RA 2.png
COST 1420HnGCurrencySymbol credits.png 22HnGCurrencySymbol gold.png
DAMAGE
MWA.png
RANGE
MWA.png
PRECISION
MWS.png
STABILITY
MWS.png
RATE OF FIRE
Type D Heavy Ball AMMUNITION
WM RA 2.png
COST 2,200HnGCurrencySymbol credits.png 27HnGCurrencySymbol gold.png
DAMAGE
MWA.png
RANGE
MWS.png
PRECISION
MWS.png
STABILITY
MWS.png
RATE OF FIRE
7N1 Sniper AMMUNITION
WM RA 2.png
COST 2840HnGCurrencySymbol credits.png 40HnGCurrencySymbol gold.png
DAMAGE
MWA.png
RANGE
MWA.png
PRECISION
MWA.png
STABILITY
MWS.png
RATE OF FIRE
DMW Fuchs AMMUNITION
WM PA 2.png
COST 1988HnGCurrencySymbol credits.png 29HnGCurrencySymbol gold.png
DAMAGE
RANGE
MWA.png
PRECISION
MWA.png
STABILITY
MWA.png
RATE OF FIRE
Wulff Engel AMMUNITION
WM PA 1.png
COST 1420HnGCurrencySymbol credits.png 22HnGCurrencySymbol gold.png
DAMAGE
MWA.png
RANGE
MWS.png
PRECISION
MWS.png
STABILITY
MWS.png
RATE OF FIRE
Wulff Faust AMMUNITION
WM PA 1.png
COST 2201HnGCurrencySymbol credits.png 32HnGCurrencySymbol gold.png
DAMAGE
MWA.png
RANGE
MWS.png
PRECISION
MWS.png
STABILITY
MWS.png
RATE OF FIRE
United Defence Ranger AMMUNITION
WM PA 2.png
COST 1988HnGCurrencySymbol credits.png 29HnGCurrencySymbol gold.png
DAMAGE
MWS.png
RANGE
MWA.png
PRECISION
MWA.png
STABILITY
MWA.png
RATE OF FIRE
Akicita Kinetic AMMUNITION
WM PA 1.png
COST 1420HnGCurrencySymbol credits.png 22HnGCurrencySymbol gold.png
DAMAGE
MWA.png
RANGE
MWS.png
PRECISION
MWS.png
STABILITY
MWS.png
RATE OF FIRE
Akicita AMF AMMUNITION
WM PA 1.png
COST 2201HnGCurrencySymbol credits.png 32HnGCurrencySymbol gold.png
DAMAGE
MWA.png
RANGE
MWS.png
PRECISION
MWS.png
STABILITY
MWS.png
RATE OF FIRE
Leonov Misha AMMUNITION
WM PA 1.png
COST 1420HnGCurrencySymbol credits.png 22HnGCurrencySymbol gold.png
DAMAGE
MWA.png
RANGE
MWS.png
PRECISION
MWS.png
STABILITY
MWS.png
RATE OF FIRE
Leonov Devil AMMUNITION
WM PA 1.png
COST 2201HnGCurrencySymbol credits.png 32HnGCurrencySymbol gold.png
DAMAGE
MWA.png
RANGE
MWS.png
PRECISION
MWS.png
STABILITY
MWS.png
RATE OF FIRE
P-41 AMMUNITION
WM PA 2.png
COST 1988HnGCurrencySymbol credits.png 29HnGCurrencySymbol gold.png
DAMAGE
MWS.png
RANGE
MWA.png
PRECISION
MWA.png
STABILITY
MWA.png
RATE OF FIRE
Leonov Monstr AMMUNITION
COST 2130HnGCurrencySymbol credits.png 31HnGCurrencySymbol gold.png
DAMAGE
RANGE
MWA.png
PRECISION
STABILITY
MWS.png
RATE OF FIRE
Leonov Bronya MAX AMMUNITION
COST 1420HnGCurrencySymbol credits.png 22HnGCurrencySymbol gold.png
DAMAGE
MWA.png
RANGE
MWS.png
PRECISION
MWS.png
STABILITY
MWS.png
RATE OF FIRE

Triggers[edit | edit source]

Name Credit Cost HnGCurrencySymbol credits.png Gold Cost HnGCurrencySymbol gold.png Improves Decreases
Field Adjusted Hair Trigger 4480 65 MWA.png Rate of Fire MWS.png Range
Field Spring Adjustment 4480 65 MWA.png Stability MWS.png Range
Field Trigger Job 4480 65 MWA.png Range MWS.png Stability
Fine Hair Trigger 8960 129 MWA.png Rate of Fire MWS.png Range
Marksman Trigger 8960 129 MWA.png Range MWS.png Rate of Fire
Marksman Trigger Job 15000 180 MWA.png Range MWS.png Stability
Match Trigger 4480 65 MWA.png Range MWS.png Rate of Fire
Steady Trigger 8960 129 MWA.png Stability MWS.png Range

Expand to see full detail

FIELD ADJUSTED TRIGGER TRIGGER
WM T 1.png
COST 7100HnGCurrencySymbol credits.png 86HnGCurrencySymbol gold.png
DAMAGE
RANGE
MWS.png
PRECISION
STABILITY
RATE OF FIRE
MWA.png
FIELD SPRING ADJUSTMENT TRIGGER
WM T 2.png
COST 4480HnGCurrencySymbol credits.png 65HnGCurrencySymbol gold.png
DAMAGE
RANGE
MWS.png
PRECISION
STABILITY
MWA.png
RATE OF FIRE
FIELD TRIGGER JOB TRIGGER
WM T 3.png
COST 14,200HnGCurrencySymbol credits.png 180HnGCurrencySymbol gold.png
DAMAGE
RANGE
PRECISION
STABILITY
MWS.png
RATE OF FIRE
MWA.png
FINE HAIR TRIGGER TRIGGER
WM T 1.png
COST 49,700HnGCurrencySymbol credits.png 600HnGCurrencySymbol gold.png
DAMAGE
RANGE
PRECISION
STABILITY
MWS.png
RATE OF FIRE
MWA.png



MARKSMAN TRIGGER TRIGGER
WM T 4.png
COST 8960HnGCurrencySymbol credits.png 129HnGCurrencySymbol gold.png
DAMAGE
RANGE
MWA.png
PRECISION
STABILITY
RATE OF FIRE
MWS.png
MARKSMAN TRIGGER JOB TRIGGER
WM T 3.png
COST 14,200HnGCurrencySymbol credits.png 180HnGCurrencySymbol gold.png
DAMAGE
RANGE
PRECISION
MWS.png
STABILITY
RATE OF FIRE
MWA.png
MATCH TRIGGER TRIGGER
WM T 4.png
COST 21,300HnGCurrencySymbol credits.png 260HnGCurrencySymbol gold.png
DAMAGE
RANGE
PRECISION
MWS.png
STABILITY
RATE OF FIRE
MWA.png



STEADY TRIGGER TRIGGER
WM T 2.png
COST 8960HnGCurrencySymbol credits.png 129HnGCurrencySymbol gold.png
DAMAGE
RANGE
MWS.png
PRECISION
STABILITY
MWA.png
RATE OF FIRE

Internal[edit | edit source]

Rifle Internal

Expand to see full detail

HEAVY BOLT INTERNAL
WM I 1.png
COST 36,000HnGCurrencySymbol credits.png 430HnGCurrencySymbol gold.png
DAMAGE
MWA.png
RANGE
PRECISION
MWS.png
STABILITY
MWS.png
RATE OF FIRE
MWS.png
HEAVY SPRING INTERNAL
WM I 2.png
COST 15,000HnGCurrencySymbol credits.png 180HnGCurrencySymbol gold.png
DAMAGE
RANGE
PRECISION
STABILITY
MWA.png
RATE OF FIRE
MWS.png
LIGHTENED BOLT INTERNAL
WM I 3.png
COST 42,600HnGCurrencySymbol credits.png 520HnGCurrencySymbol gold.png
DAMAGE
RANGE
MWS.png
PRECISION
STABILITY
RATE OF FIRE
MWA.png
LIGHTENED SPRING INTERNAL
WM I 4.png
COST 22,000HnGCurrencySymbol credits.png 260HnGCurrencySymbol gold.png
DAMAGE
RANGE
PRECISION
STABILITY
MWS.png
RATE OF FIRE
MWA.png

Pistol Internal

Expand to see full detail

HEAVY PISTOL BOLT INTERNAL
WM I 1.png
COST 7,800HnGCurrencySymbol credits.png 94HnGCurrencySymbol gold.png
DAMAGE
MWA.png
RANGE
MWA.png
PRECISION
STABILITY
RATE OF FIRE
MWS.png
HEAVY PISTOL SPRING INTERNAL
WM I 2.png
COST 8,600HnGCurrencySymbol credits.png 110HnGCurrencySymbol gold.png
DAMAGE
RANGE
PRECISION
STABILITY
MWA.png
RATE OF FIRE
MWS.png
LIGHTENED PISTOL BOLT INTERNAL
WM I 3.png
COST 14,200HnGCurrencySymbol credits.png 180HnGCurrencySymbol gold.png
DAMAGE
RANGE
MWS.png
PRECISION
STABILITY
RATE OF FIRE
MWA.png
LIGHTENED PISTOL SPRING INTERNAL
WM I 4.png
COST 15,000HnGCurrencySymbol credits.png 190HnGCurrencySymbol gold.png
DAMAGE
RANGE
PRECISION
STABILITY
MWS.png
RATE OF FIRE
MWA.png

Sights[edit | edit source]

In game, pressing 'space' for sight alignment will zero in the rifle.

Name Price (Credits) Price (Gold) Improves Decreases
Field Adjusted Sights (Pistol) 7,100 HnGCurrencySymbol credits.png 86 HnGCurrencySymbol gold.png MWA.pngPrecision N/A
Match Sights (Pistol) 14,200 HnGCurrencySymbol credits.png 180 HnGCurrencySymbol gold.png MWA.pngPrecision N/A
Field Adjusted Sights (Rifle) 22,000 HnGCurrencySymbol credits.png 600 HnGCurrencySymbol gold.png MWA.pngPrecision N/A
Match Sights (Rifle) 56,800 HnGCurrencySymbol credits.png 690 HnGCurrencySymbol gold.png MWA.pngPrecision N/A

Pistol Sights

Expand to see full detail

FIELD ADJUSTED SIGHTS SIGHT
WM PS 1.png
COST 7,100HnGCurrencySymbol credits.png 86HnGCurrencySymbol gold.png
DAMAGE
RANGE
PRECISION
MWA.png
STABILITY
RATE OF FIRE
Match Sights Sight
WM PS 2.png
COST 14,200HnGCurrencySymbol credits.png 180HnGCurrencySymbol gold.png
DAMAGE
RANGE
PRECISION
MWA.png
STABILITY
RATE OF FIRE

Rifle Sights

Expand to see full detail

FIELD ADJUSTED SIGHTS SIGHT
WM RS 1.png
COST 49,700HnGCurrencySymbol credits.png 600HnGCurrencySymbol gold.png
DAMAGE
RANGE
PRECISION
MWA.png
STABILITY
RATE OF FIRE
Match Sights Sight
WM PS 2.png
COST 56,800HnGCurrencySymbol credits.png 690HnGCurrencySymbol gold.png
DAMAGE
RANGE
PRECISION
MWA.png
STABILITY
RATE OF FIRE

Scopes[edit | edit source]

Scopes do not modify weapon characteritics, but have an effect in game (changing from classical sights to zooming scope with reticule.
For more information about scopes, click here.

Scope Zoom Price Range (Credits) Price Range (Gold)
ZF-39 4.2x 78,700 - 106,800 HnGCurrencySymbol credits.png 950 - 1,300 HnGCurrencySymbol gold.png
ZF-4 4.0x 78,700 - 89,900 HnGCurrencySymbol credits.png 950 - 1,100 HnGCurrencySymbol gold.png
M84 2.2x 78,700 - 101,200 HnGCurrencySymbol credits.png 950 - 1,300 HnGCurrencySymbol gold.png
PU 3.5x 78,700 - 101,200 HnGCurrencySymbol credits.png 950 - 1,300 HnGCurrencySymbol gold.png
Zielacht 8.0x 134,900 - 157,300 HnGCurrencySymbol credits.png 1,700 - 1,900 HnGCurrencySymbol gold.png
Unertl 8.0x 134,900 - 157,300 HnGCurrencySymbol credits.png 1,700 - 1,900 HnGCurrencySymbol gold.png

Barrel[edit | edit source]

Name Credit Cost HnGCurrencySymbol credits.png Gold Cost HnGCurrencySymbol gold.png Improves Decreases
Chrome Lined Barrel 17920 239 MWA.pngDamage MWS.pngPrecision
Chrome Moly 4150 8960 129 MWA.pngPrecision MWS.pngDamage
Double Chrome Lining 22400 289 MWA.pngDamage MWS.pngPrecision
Fieldmodified Rifling 13440 189 MWA.pngDamage MWS.pngRange
Minimal Freebore 13440 189 MWA.pngPrecision MWS.pngDamage
Polygonal Rifling 8960 129 MWA.pngRange MWS.pngDamage
Progressive Twist Rifling 26880 339 MWA.pngDamage MWS.pngRange
Recessed Crown 4480 65 MWA.pngRange MWS.pngDamage
Stainless Steel Barrel 29000 350 MWA.pngPrecision MWS.pngDamage

Expand to see full detail

CHROME LINED BARREL BARREL
WM B 1.png
COST 17920HnGCurrencySymbol credits.png 239HnGCurrencySymbol gold.png
DAMAGE
MWA.png
RANGE
PRECISION
MWS.png
STABILITY
RATE OF FIRE
CHROME MOLY 4150 BARREL
WM B 2.png
COST 79000HnGCurrencySymbol credits.png 950HnGCurrencySymbol gold.png
DAMAGE
MWA.png
RANGE
MWA.png
PRECISION
MWS.png
STABILITY
MWS.png
RATE OF FIRE
DOUBLE CHROME LINING BARREL
WM B 1.png
COST 22400HnGCurrencySymbol credits.png 289HnGCurrencySymbol gold.png
DAMAGE
MWA.png
RANGE
PRECISION
MWS.png
STABILITY
RATE OF FIRE
FIELDMODIFIED RIFLING BARREL
WM B 3.png
COST 13440HnGCurrencySymbol credits.png 189HnGCurrencySymbol gold.png
DAMAGE
MWA.png
RANGE
MWS.png
PRECISION
STABILITY
RATE OF FIRE
MINIMAL FREEBORE BARREL
WM B 2.png
COST 13440HnGCurrencySymbol credits.png 189HnGCurrencySymbol gold.png
DAMAGE
MWS.png
RANGE
PRECISION
MWA.png
STABILITY
RATE OF FIRE
POLYGONAL RIFLING BARREL
WM B 4.png
COST 8960HnGCurrencySymbol credits.png 129HnGCurrencySymbol gold.png
DAMAGE
MWS.png
RANGE
MWA.png
PRECISION
STABILITY
RATE OF FIRE
PROGRESSIVE TWIST RIFLING BARREL
WM B 3.png
COST 26880HnGCurrencySymbol credits.png 339HnGCurrencySymbol gold.png
DAMAGE
MWA.png
RANGE
MWS.png
PRECISION
STABILITY
RATE OF FIRE
RECESSED CROWN BARREL
WM B 4.png
COST 4480HnGCurrencySymbol credits.png 65HnGCurrencySymbol gold.png
DAMAGE
MWS.png
RANGE
MWA.png
PRECISION
STABILITY
RATE OF FIRE
STAINLESS STEEL BARREL BARREL
WM B 2.png
COST 4480HnGCurrencySymbol credits.png 65HnGCurrencySymbol gold.png
DAMAGE
MWS.png
RANGE
PRECISION
MWA.png
STABILITY
RATE OF FIRE