The Weapons/Equipment usable by each soldier is divided into 4 categories:
Close Combat Weapons
Firearms
Explosives (this page)
Equipment
Anti-personnel equipment
Grenades
Image | Name | Method | Damage | Accessible to | Comment | Cost | Equ. points | Default ammo | |||
---|---|---|---|---|---|---|---|---|---|---|---|
Use | Explodes | Damage | Radius | To unlock | 1 item (refill) | ||||||
Grenade Mk II | Throw | After a moment | Up to 200 | 15m | 9.2k/110 13.2k/158 13.2k/158 |
154/2 | 4 | ||||
RGD-33 | Throw | After a moment | Up to 400 | 12m | 9.2k/110 13.2k/158 13.2k/158 |
154/2 | 4 | ||||
M24 | Throw | After a moment | Up to 200 | 15m | 9.2k/110 13.2k/158 13.2k/158 |
154/2 | 4 | ||||
M24 Frag sleeve | Throw | After a moment | Up to 700 | 10m | 11k/130 15.9k/188 15.9k/188 |
?/? | 4 |
Mines
- Mines placed by allies will show a red explosive symbol so they are avoidable, but in fast moving vehicles or running around in close quarters the warning often comes too late.
- Disable mines by shooting at them from a safe distance.
- Do not destroy a friendly mine (especially Anti-Personnel Mines) unless it is likely to damage your own team or you can not get around it.
Image | Name | Method | Damage | Accessible to | Comment | Cost | Equ. points | Default ammo | |||
---|---|---|---|---|---|---|---|---|---|---|---|
Use | Explodes | Damage | Radius | To unlock | 1 item (refill) | ||||||
S-Mine | Apply on ground | On walk over | Up to 240 | 5m | 25k/290 | ?/? | 2 | ||||
M2A3 | Apply on ground | On walk over | Up to 240 | 5m | 25k/290 | ?/? | 2 | ||||
PMK-40 | Apply on ground | On walk over | Up to 240 | 3m | 25k/290 | ?/? | 2 |
Anti-tank equipment
Mines
- Mines placed by allies will show a red explosive symbol so they are avoidable, but in fast moving vehicles or running around in close quarters the warning often comes too late.
- Disable mines by shooting at them from a safe distance.
- Do not destroy a friendly mine (especially Anti-Personnel Mines) unless it is likely to damage your own team or you can not get around it.
Image | Name | Method | Damage | Accessible to | Comment | Cost | Equ. points | Default ammo | |||
---|---|---|---|---|---|---|---|---|---|---|---|
Use | Explodes | Damage | Armor Penetration | To unlock | 1 item (refill) | ||||||
Tellermine 42 | Apply on ground | On roll over | Destruction | All | Biggest | 7.4k/89 11.4k/137 11.4k/137 |
?/? | 2 | |||
M1A1 | Apply on ground | On roll over | Destruction | All | Smallest | 7.4k/89 11.4k/137 11.4k/137 |
115 | 2 | |||
TM-35 | Apply on ground | On roll over | Destruction | All | Color of dirt road | 7.4k/89 11.4k/137 11.4k/137 |
?/? | 2 |
Grenades
Image | Name | Method | Damage | Accessible to | Comment | Cost | Equ. points | Default ammo | |||
---|---|---|---|---|---|---|---|---|---|---|---|
Use | Explodes | Damage | Armor Penetration | To unlock | 1 item (refill) | ||||||
Panzerwurfmine (L) | Throw | On impact | 700? | 85 to 125 | 19k/220 | 380/4 | 3 | ||||
No.74 | Throw | After a moment (sticks on vehicle) |
650 | All | 19k/220 | 380/4 | 3 | ||||
RPG-43 | Throw | On impact | 800? | 70 to 110 | 19k/220 | 380/4 | 3 | ||||
Hafthohlladung H3 | Apply on vehicle | After a moment | 1200 | All | 13k/150 15.1k/175 15.1k/175 |
260/3 | 3 |
Guns
Image | Name | Method | Damage | Accessible to | Comment | Cost | Equ. points | Default ammo | |||
---|---|---|---|---|---|---|---|---|---|---|---|
Use | Explodes | Damage | Armor Penetration | To unlock | 1 item (refill) | ||||||
File:W RO 3.png | Panzerfaust 60 | 800? | 70 to 110? | - | Found in maps | - | - | - | - | ||
Bazooka M1A1 | 800? | 70 to 110 | 40k/480 65k/770 65k/770 |
481/6 | 4 | ||||||
Panzerschreck RPzB 54 | 800? | 70 to 110 | 40k/480 65k/770 119k/1430 |
481/6 | 4 | ||||||
PTRD-41 | 375 | 20 to 40 | Not an explosive | 284k/3300 | 2/0.03 | 10 |
Ribbons and Badges
Ribbons
Badges
DYNAMITE LOVER | Ribbon Rank | |
---|---|---|
You seem to always make room for one more grenade or mine (when equipped) | ||
Start with extra explosive weapons (grenade/mine) | ||
1 extra | 4 | |
2 extra | 8 | |
3 extra | 12 |