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Fighter Pilots can be bought with Gold or Credits. The cost of a Figher Pilot also includes each faction's Reconnaissance planes (Curtiss O-52 Owl for Americans, Henschel HS 126 B-1 for Germans, and Поликарпов Р-З(Polikarpov R-Z) for Soviets). Fighter Pilots are very effective for taking out enemy tanks using their bombs, machine guns, and main cannons to either blow up the tanks by dive bombing or penetrating their weak top armor through strafing. Pilots are also very effective at taking down Transport Planes. A good group of pilots can take out all the paratrooper planes in an Assault Team, rendering them useless. For this reason it is also a good strategy to send Fighter Pilot Assault Teams with Paratrooper Assault Teams to defend them from enemy fighters. When playing as a pilot against enemy fighters, it is generally good principle to focus on destroying the enemy fighters first, then moving on to provide ground support. This way, if you succeed in taking out the enemy planes, you will be able to provide ground support with little resistance.

All of the Fighter planes currently handle the same, the only difference being size/shape and weaponry. The Soviet's Yak-9 is arguably the easiest plane for a new pilot to fly because it is small, has 4 centered 100KG bombs, and a nose-mounted 20mm cannon and MG. The German's Messerschmitt Bf 109E-4 is similarly-sized to the Yak-9; it has 1 centered 250KG bomb, and 2 nose-mounted MGs but has 2 wing-mounted 20mm cannons making it harder to hit targets (especially ground targets) than the other planes which have nose-mounted cannons. The American's P-38 Lightning is the largest plane; it has 4 nose-mounted MGs and 1 nose-mounded 20mm cannon, but has 2 227kg wing-mounted bombs making it the most difficult plane for precision bombing.

Most pilots only carry a wrench as it is unlikely that you will make effective use of explosives or pistols.

Reserve Fighterpilots



Weapons

United States Germany Soviet Union
Character US Infantry rifleman German Infantry rifleman Soviet Infantry rifleman
Primary Weapon M3 Grease Gun

W SM 2

M1A1 Thompson

WPN 32

MP34

W SM 3

MP40

WPN 31

PPD-40

PPD-40

PPSh-41

WPN 33

PPS-43

WPN 57

Secondary Weapons Colt M1911A1

W PI 1

M1917

W PI 3

Pistol C96

W PI 2

Luger P-08

W PI 4

Walther P38

WPN 67

TT-33

TT-33

Nagant M1895

WPN 58

Close Combat 1219C2

1219C2

M-1910 Entrenching Tool

W ME 4

Seitengewehr 98

Seitengewehr98

Schanzzeug

W ME 3

NR-40

File:NR-40.png

Vulcan Stalin

File:Vulcan Stalin.png

AVS-36 Bayonet

WPN 55

Equipment Slots Points 6 Points 6 Points 6
Soldier Prices

Recruit

200,000 HnGCurrencySymbol credits / 2,000 HnGCurrencySymbol gold

2nd Lieutenant

R US P 12

395,000 HnGCurrencySymbol credits / 3,700 HnGCurrencySymbol gold

Major

R US P 15

579,000 HnGCurrencySymbol credits / 5,200 HnGCurrencySymbol gold

Recruit

200,000 HnGCurrencySymbol credits / 2,000 HnGCurrencySymbol gold

Leutnant

R GE P 12

395,000 HnGCurrencySymbol credits / 3,700 HnGCurrencySymbol gold

Major

R GE P 15

579,000 HnGCurrencySymbol credits / 5,200 HnGCurrencySymbol gold

Recruit

200,000 HnGCurrencySymbol credits / 2,000 HnGCurrencySymbol gold

Lieutenant

R SO P 12

395,000 HnGCurrencySymbol credits / 3,700 HnGCurrencySymbol gold

Major

R SO P 15

579,000 HnGCurrencySymbol credits / 5,200 HnGCurrencySymbol gold

For different loadouts and setups see Loadouts.

Tips

Basics
  • If you don't like the default controls, try holding Ctrl to use the WASD keys as a flight stick.
  • Holding 'F' will make your plane auto-level.
  • Remember your priorities. Your first goal as a pilot is to kill all enemy fighters. Eliminate them so they don't eliminate you. Next, you need to decide if it is more important to shoot down para-planes, or bomb enemy tanks. After you do all of these, you can freely pick off enemy infantry.
  • Scout enemy positions for your team. Tell your teammates where enemy tanks are, and where they are going/coming from. Warn them about snipers on roofs. If you help your team, they will be more willing to help you.
  • Do not use your plane as a quick method of transportation. If you just jump out of your plane over a point so that you can get there faster, you are wasting your teams resource, and they will most likely not be pleased.
  • Choose your ammo wisely; APCR (Armour Piercing Composite Rigid) will shred apart enemy planes, but HE rounds will blast infantryman to smithereens.
  • Don't land your plane unless it is necessary for you to repair. If you do need to land and repair, try to find a large, quiet, open area that doesn't have any enemies on the ground, but also is not being flown over by enemy planes.
Bombing & Strafing
  • The P-38 has two, 227kg bombs, while the Bf-109 has one 250kg bomb and the Yak has four, 100kg bombs. The P-38's bombs are on the wings, so it is harder to do precision bombing than with the Bf-109 or the Yak, and while the Yak has more bombs, the bombs do less damage and have a smaller explosion radius than the P-38's or Bf-109's bombs.
  • If you have APCR ammo equipped, use your MGs and bombs to kill infantry, because APCR is expensive and you have more MG ammo.
  • Try to save your bombs for valuable target, such as a tank or a car full of infantry, rather than the lone infantryman running through a field. Instead, try to cut him down with your MGs, or if you have HE ammo equipped, a small burst from your cannons.
  • When bombing or strafing, it is recommended to gain some altitude so that you can fly downward at your target.
  • When looking for a target, try aiming your plane slightly upwards, then holding Left Shift and moving your mouse to look around freely. When you spot a target, flip your plane upside down and pull up. If you gained enough altitude while you were finding a target, this will turn your plane around very quickly.
  • When bombing or strafing, use the default mouse control to give you better aim.
  • When bombing or strafing, it may be helpful to go into first-person mode so that you can aim better, but be careful; it can be harder to pull off maneuvers in first-person.
  • When bombing, do not fly too low; your plane may get hit by the explosion and potentially get destroyed.
  • If you are not lined up well with your target during a bombing run, don't drop the bomb, and don't try to make last second adjustments. Instead, pull up and loop around for a second attempt.
Dealing with Enemy Planes
  • If you have HE ammo equipped, try to shoot the cockpit to kill the pilot. Don't forget to lead your target. Because of the P-38's unique design, the cockpit has no protection in the back from enemy planes, and, if the enemy is skilled, can have the pilot get sniped from a plane following them. On the other hand, the Yak and the Bf-109 are protected by their tail, so it is better to engage them from the side or while they are turning.
  • If you are following a plane and want it to turn so you can shoot it better, try shooting a burst with your MGs; this will normally scare the pilot and they will turn to avoid the shots.
  • The P-38 and Yak-9 both have cannons on the nose, while the Bf-109's cannons are on the wings. This means that the P-38 and the Yak are more accurate with their cannons, so if you are in a Bf-109 and are trying to snipe pilots, you may want to wiggle the mouse a little bit so that every shot hits.
  • If you are being followed by an enemy plane, ask the other pilots on your team (if there are any) or ground units to help you. If that doesn't work, hold Left Shift and look behind you. If they are following you closely, suddenly decreasing your throttle may cause them to fly past you. If neither of these work, try flying low, in between trees and making random turns to try to lose them. If this doesn't work, then there are some harder tricks that you will learn and master with experience, such as the Immelman turn, in which you pull up so that your plane is upside down (do a half-loop) and then roll left or right to be right-side-up.
Dealing with AA Guns
  • If an Anti-Aircraft gun (AA gun), is shooting at you, there are two things you can do to avoid the fire. First, you can try to fly very low, so that the AA gun won't be able to hit you. From this height, you can try to strafe the AA gun, or drop a bomb and quickly pull up to avoid being damaged. Secondly, you can fly extremely high so that you will be above the AA gun's range. From this position, you can dive down at the AA gun and attack it.
  • If you are attacking an AA gun, first, figure out which type of AA gun it is. The German AA gun shoots slowly, and you can see two tracers rounds side-by-side. The American AA gun shoots fast, weaker shots, and covers the shooter almost completely. The Soviet AA gun also shoots fast, but the shooter will be standing behind the gun, completely uncovered. Once you decide what type of gun it is, you can figure out how to attack it. The German and Soviet AA guns offer little protection and the shooter can be killed by a burst of your cannons. The American AA gun offers protection from almost all MG and cannon fire, and should be bombed to kill the shooter.

Vehicles

German

HS 126 B1Reconnaissance Plane
V 204
INITIAL PRICE 55,000HnGCurrencySymbol credits 650HnGCurrencySymbol gold
PASSENGERS 2
WEAPONS 7.92mm MG17
7.92mm MG15 (rear-mounted)
EQUIPMENT SC250 Bomb
REQUIREMENTS
Messerschmitt Bf 109E-4Fighter Plane
V 20
INITIAL PRICE 138,000HnGCurrencySymbol credits 1,650HnGCurrencySymbol gold
SPAWN PRICE 441HnGCurrencySymbol credits
PASSENGERS 1
WEAPONS 2x 20mm MG FF
2x 7.92mm MG 17
EQUIPMENT SC 250 (250kg) bomb
REQUIREMENTS
Dog Fight Ribbon
Rank 7

United States

Curtiss O-52 OwlReconnaissance Plane
V 205
INITIAL PRICE 55,000HnGCurrencySymbol credits 650HnGCurrencySymbol gold
PASSENGERS 2
WEAPONS ANM2 .30
ANM2 .30 (rear-mounted)
EQUIPMENT 113kg AN-M57 Bombs (x2)
REQUIREMENTS
Seversky P-35AFighter Plane
V 226
INITIAL PRICE 96,000HnGCurrencySymbol credits 1,150HnGCurrencySymbol gold
SPAWN PRICE 307HnGCurrencySymbol credits
PASSENGERS 1
WEAPONS 2x .50 Caliber M2
2x M1919A4
EQUIPMENT 2x AN-M57A1 (113kg) bombs
REQUIREMENTS
Dog Fight Ribbon
Rank 5

Soviet Union

Polikarpov R-ZReconnaissance Plane
V 206
INITIAL PRICE 55,000HnGCurrencySymbol credits 650HnGCurrencySymbol gold
PASSENGERS 2
WEAPONS PV-1
7.62mm DA (rear-mounted)
EQUIPMENT FAB-100 Bombs (X2)
REQUIREMENTS
Yak-9BFighter Plane
V 24
INITIAL PRICE 138,000HnGCurrencySymbol credits 1,650HnGCurrencySymbol gold
SPAWN PRICE 441HnGCurrencySymbol credits
PASSENGERS 1
WEAPONS 20mm ShVAK
12.7mm UBS MG
EQUIPMENT 4x FAB-100 (100kg) bombs
REQUIREMENTS
Dog Fight Ribbon
Rank 7

Ribbons

Class Required: Fighter Pilot
CR 18 DOG FIGHT
Combat Aviation is one of the finest disciplines of war with the battle between two skilled pilots.
Points are earned for this ribbon for skilled use of aircraft armaments against enemy planes.
Rank 1 2 3 4 5 6 7 8 9 10 11 12
Icon-US-Symbol American Unlocks
Airbourne (Bronze)
Seversky P-35A
Airbourne (Silver)
Curtiss P-40N Warhawk
Lockheed P-38 Lightning
Airbourne (Gold)
P-51D Mustang

Class Required: Fighter Pilot
CR 18 DOG FIGHT
Combat Aviation is one of the finest disciplines of war with the battle between two skilled pilots.
Points are earned for this ribbon for skilled use of aircraft armaments against enemy planes.
Rank 1 2 3 4 5 6 7 8 9 10 11 12
Icon-GR-Symbol German Unlocks
Airbourne (Bronze)
Messerschmitt Bf 109D-1
Airbourne (Silver)
Messerschmitt Bf 109E-4
Messerschmitt Me 410 B-2
Airbourne (Gold)
Focke-Wulff Fw-190 D9

Class Required: Fighter Pilot
CR 18 DOG FIGHT
Combat Aviation is one of the finest disciplines of war with the battle between two skilled pilots.
Points are earned for this ribbon for skilled use of aircraft armaments against enemy planes.
Rank 1 2 3 4 5 6 7 8 9 10 11 12
Icon-SU-Symbol Soviet Unlocks
Airbourne (Bronze)
Mikoyan-Gurevich MiG-3
Airbourne (Silver)
Yakovlev Yak-9B
Petlyakov Pe-3bis
Airbourne (Gold)
Lavochkin La-7

Class Required: Fighter Pilot
CR 19 TACTICAL BOMBER
It requires great skill dropping a single bomb precisely on a ground target.
Points for this ribbon are earned by bombing enemy vehicles and soldiers.
Rank 1 2 3 4 5 6 7 8 9 10 11 12
Icon-US-Symbol American Unlocks
Bombs Away (Bronze)
Bombs Away (Silver)
Bombs Away (Gold)

Class Required: Fighter Pilot
CR 19 TACTICAL BOMBER
It requires great skill dropping a single bomb precisely on a ground target.
Points for this ribbon are earned by bombing enemy vehicles and soldiers.
Rank 1 2 3 4 5 6 7 8 9 10 11 12
Icon-GR-Symbol German Unlocks
Bombs Away (Bronze)
Bombs Away (Silver)
Bombs Away (Gold)

Class Required: Fighter Pilot
CR 19 TACTICAL BOMBER
It requires great skill dropping a single bomb precisely on a ground target.
Points for this ribbon are earned by bombing enemy vehicles and soldiers.
Rank 1 2 3 4 5 6 7 8 9 10 11 12
Icon-SU-Symbol Soviet Unlocks
Bombs Away (Bronze)
Bombs Away (Silver)
Bombs Away (Gold)

Class Required: Fighter Pilot
CR 20 GROUND SUPPORT
The support of a fighter aircraft is greatly appreciated by ground forces.
Points for this ribbon are earned by killing ground enemies using the aircraft machineguns and cannons.
Rank 1 2 3 4 5 6 7 8 9 10 11 12
Icon-US-Symbol American Unlocks
Aircraft Thief (Bronze)
Adjustable Wrench
Mechanic (Bronze)
Flak Jacket (Bronze)
Aircraft Thief (Silver)
M1903 Pocket Hammerless
Mechanic (Silver)
Flak Jacket (Silver)
Aircraft Thief (Gold)
M3 Grease Gun
Mechanic (Gold)
Flak Jacket (Gold)

Class Required: Fighter Pilot
CR 20 GROUND SUPPORT
The support of a fighter aircraft is greatly appreciated by ground forces.
Points for this ribbon are earned by killing ground enemies using the aircraft machineguns and cannons.
Rank 1 2 3 4 5 6 7 8 9 10 11 12
Icon-GR-Symbol German Unlocks
Aircraft Thief (Bronze)
Adjustable Wrench
Mechanic (Bronze)
Flak Jacket (Bronze)
Aircraft Thief (Silver)
Model 1934
Mechanic (Silver)
Flak Jacket (Silver)
Aircraft Thief (Gold)
Maschinenpistole 34
Mechanic (Gold)
Flak Jacket (Gold)

Class Required: Fighter Pilot
CR 20 GROUND SUPPORT
The support of a fighter aircraft is greatly appreciated by ground forces.
Points for this ribbon are earned by killing ground enemies using the aircraft machineguns and cannons.
Rank 1 2 3 4 5 6 7 8 9 10 11 12
Icon-SU-Symbol Soviet Unlocks
Aircraft Thief (Bronze)
Adjustable Wrench
Mechanic (Bronze)
Flak Jacket (Bronze)
Aircraft Thief (Silver)
Korovin TK
Mechanic (Silver)
Flak Jacket (Silver)
Aircraft Thief (Gold)
PPD-40
Mechanic (Gold)
Flak Jacket (Gold)


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