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Heroes & Generals Wiki
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Heroes War School
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Heroes War School
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===“FLANKIERT sie!”=== As you have just heard about using cover and concealment, the other side of the story is that the enemy does this too. This is where the term “flanking” comes to use. Since also, cover and concealment is mostly directional, it means positions will have advantages and disadvantages. Whether an enemy is in the open, in bad, medium or good cover or concealment, it’s strictly always a good idea to move around to the sides and rear of an enemy, to flank the enemy. Whether you are facing a tank which generally speaking has good armor in the front, weaker armor at the sides and weakest armor in the rear or facing even a mere rifleman, regardless, it’s a better situation for you and a worse one for the enemy if you are around his flank where you effectively remove his potential cover advantage, you see and are able to shoot at him, and he, optimally, isn’t aware of you and isn’t pointing his weapon in your direction; it’s easier to shoot him in the back. To successfully flank, you have to combine speed, a covered route and creativity to get the jump on the enemy. You have to remember, that flanking the enemy could be something simple as moving around the other side of a building to kill a guy in a corner, to flanking wide around on the far sides of the map to flank that group of enemies that are pinning down your team’s advance. Anyways, the reason flanking often is so effective, is that the enemy simply doesn’t see it coming, and once they do it’s often too late. Using vehicles for this can really help, but since they’re big and loud you want to ensure you keep enough distance and you might want to leave the vehicles before closing in or going full speed to surprise them; bikes are a great alternative, as they’re relatively fast and silent.
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