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Weapon Upgrades
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Weapon Upgrades
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== Upgrading & Modifying Weapons == ===Basic knowledge=== [[File:Modifications.jpg|thumb|From top to bottom: '''equipped''' modification, possessed but not equipped mod., locked mod. (ribbon needed), un-possessed md. (available for buying))]]'''Basic knowledge on modifications:''' *Modifications are unlocked by [[Specialist Ribbons]]. The more you use a weapon, the more modifications will be available to you. *A modification costs {{credits}}/{{gold}} to buy and to maintain; once bought, you can always equip/unequip it. *A modification degrades when used; this means modifications must be [[#Weapon maintenance|maintained]]. Note: Once the required [[Ribbons|ribbon]] is unlocked and the modification bought, a modification must be '''equipped''': click on the tickbox on the right hand side to equip it (it will become yellow). For example, in the image to the right you can see that the Anschusspatrone s.S. ammunition has been equipped. ===Upgrade characteristics=== Weapon modifications affect the stats of the weapon, each slightly different, with some having more available upgrades in each category. Each weapon modification has a positive and negative benefit: * '''Damage''': ''The value of maximum health points each hit may take away from enemy when shot. Damage varies depending on what body part of the enemy is hit'' * '''Range''': ''The distance in which damage will start to fall off or diminish. The higher the range, the more effective the weapon is at a distance.'' * '''Rate of Fire (RoF)''': ''The amount of time that passes before a following shot can be fired. The higher the value, the faster the weapon may fire.'' * '''Precision''': ''The more accurate the round(s) fired will follow the projected path. Think "tighter" crosshair.'' * '''Stability''': ''The recoil of the weapon. The higher the stability, the lower the recoil.'' ===Available upgrades<!-- Some of the data for upgrade costs may be outdated but community members are currently working to bring it up to date. -->=== There are 6 types of possible upgrades, 5 of which alter the weapon's performance: * Ammunition * Trigger * Internal * Sights/Scopes * Barrel * Skins (purely cosmetic) The modification type is not important, what is important is the impact on weapon [[#Upgrade characteristics|performance]]. Some weapons do not have modifications on all types. This means a weapon has ''at most'' 5 upgrade categories. [[Scopes]] do not modify weapon characteristics, but have an effect in game (increased zoom when aiming). ==== Ammo Types ==== When purchasing ammo, it should be noted that you are purchasing rounds at the cost below for 1000(Pistols, SMGs, Semi Auto Rifles), 500(Bolt Action Rifles, LMGs) rounds. This means if you are using custom rounds on a rifle or pistol, it is generally not as costly as on an SMG or LMG where you fire more bullets. Players should be mindful of using modified ammo with automatic weapons for this reason. The base statistics for each ammo type can be found here :[[Ammunition]] {| class="wikitable sortable mw-collapsible" style="background-color:#1A1A1A;" ! colspan="4"| |- ! Name ! Credit Cost [[File:HnGCurrencySymbol credits.png|18px]] ! Gold Cost [[File:HnGCurrencySymbol gold.png|18px]] |- | [[S.m.K. Hart]] | {{PriceCreditsAmmo|id=51}} | {{PriceGoldAmmo|id=51}} |- | [[Anschusspatrone s.S.]] | {{PriceCreditsAmmo|id=26}} | {{PriceGoldAmmo|id=26}} |- | [[s.S. Patrone]] | {{PriceCreditsAmmo|id=24}} | {{PriceGoldAmmo|id=24}} |- | [[Match, M72]] | {{PriceCreditsAmmo|id=29}} | {{PriceGoldAmmo|id=29}} |- | [[Black Hornet]] | {{PriceCreditsAmmo|id=28}} | {{PriceGoldAmmo|id=28}} |- | [[Bertie Clay MkIII (h)]] | {{PriceCreditsAmmo|id=27}} | {{PriceGoldAmmo|id=27}} |- | [[Type L-41 JPH]] | {{PriceCreditsAmmo|id=38}} | {{PriceGoldAmmo|id=38}} |- | [[Type D Heavy Ball]] | {{PriceCreditsAmmo|id=30}} | {{PriceGoldAmmo|id=30}} |- | [[7N1 Sniper]] | {{PriceCreditsAmmo|id=39}} | {{PriceGoldAmmo|id=39}} |- | [[Jägerpatrone Kurz]] | {{PriceCreditsAmmo|id=53}} | {{PriceGoldAmmo|id=53}} |- | [[United Defense 'Jackal']] | {{PriceCreditsAmmo|id=40}} | {{PriceGoldAmmo|id=40}} |- | [[United Defense .25ACP]] | {{PriceCreditsAmmo|id=159}} | {{PriceGoldAmmo|id=159}} |- | [[Leonov Mochshny]] | {{PriceCreditsAmmo|id=157}} | {{PriceGoldAmmo|id=157}} |- | [[6.3mm Tula]] | {{PriceCreditsAmmo|id=158}} | {{PriceGoldAmmo|id=158}} |- | [[DMW Fuchs]] | {{PriceCreditsAmmo|id=17}} | {{PriceGoldAmmo|id=17}} |- | [[Wulff Engel]] | {{PriceCreditsAmmo|id=13}} | {{PriceGoldAmmo|id=13}} |- | [[Wulff Faust]] | {{PriceCreditsAmmo|id=12}} | {{PriceGoldAmmo|id=12}} |- | [[United Defence Ranger]] | {{PriceCreditsAmmo|id=9}} | {{PriceGoldAmmo|id=9}} |- | [[Akicita Kinetic]] | {{PriceCreditsAmmo|id=8}} | {{PriceGoldAmmo|id=8}} |- | [[Akicita AMF]] | {{PriceCreditsAmmo|id=4}} | {{PriceGoldAmmo|id=4}} |- | [[United Defense Super +P]] | {{PriceCreditsAmmo|id=52}} | {{PriceGoldAmmo|id=52}} |- | [[Leonov Misha]] | {{PriceCreditsAmmo|id=21}} | {{PriceGoldAmmo|id=21}} |- | [[Leonov Devil]] | {{PriceCreditsAmmo|id=18}} | {{PriceGoldAmmo|id=18}} |- | [[P-41]] | {{PriceCreditsAmmo|id=22}} | {{PriceGoldAmmo|id=22}} |- | [[Cartridge, Type R]] | {{PriceCreditsAmmo|id=65}} | {{PriceGoldAmmo|id=65}} |- | [[CCCP Target]] | {{PriceCreditsAmmo|id=58}} | {{PriceGoldAmmo|id=58}} |- | [[Leonov Medved]] | {{PriceCreditsAmmo|id=66}} | {{PriceGoldAmmo|id=66}} |- | [[Leonov Monstr]] | {{PriceCreditsAmmo|id=49}} | {{PriceGoldAmmo|id=49}} |- | [[Leonov Bronya MAX]] | {{PriceCreditsAmmo|id=48}} | {{PriceGoldAmmo|id=48}} |- | [[Patrone 318 SmKH-Rs-L'Spur]] | {{PriceCreditsAmmo|id=169}} | {{PriceGoldAmmo|id=169}} |- | [[Patrone 318 PanzerGeschoss]] | {{PriceCreditsAmmo|id=170}} | {{PriceGoldAmmo|id=170}} |} <div class="mw-collapsible mw-collapsed" style="width:550px"> <span>Expand to see full detail</span> <div class="mw-collapsible-content"> {{WeaponAmmoBox|id=26|nodesc=1}} {{WeaponAmmoBox|id=24|nodesc=1}} {{WeaponAmmoBox|id=51|nodesc=1}} {{WeaponAmmoBox|id=29|nodesc=1}} {{WeaponAmmoBox|id=28|nodesc=1}} {{WeaponAmmoBox|id=27|nodesc=1}} {{WeaponAmmoBox|id=38|nodesc=1}} {{WeaponAmmoBox|id=30|nodesc=1}} {{WeaponAmmoBox|id=39|nodesc=1}} {{WeaponAmmoBox|id=53|nodesc=1}} {{WeaponAmmoBox|id=40|nodesc=1}} {{WeaponAmmoBox|id=159|nodesc=1}} {{WeaponAmmoBox|id=157|nodesc=1}} {{WeaponAmmoBox|id=158|nodesc=1}} {{WeaponAmmoBox|id=17|nodesc=1}} {{WeaponAmmoBox|id=13|nodesc=1}} {{WeaponAmmoBox|id=12|nodesc=1}} {{WeaponAmmoBox|id=9|nodesc=1}} {{WeaponAmmoBox|id=8|nodesc=1}} {{WeaponAmmoBox|id=4|nodesc=1}} {{WeaponAmmoBox|id=52|nodesc=1}} {{WeaponAmmoBox|id=21|nodesc=1}} {{WeaponAmmoBox|id=18|nodesc=1}} {{WeaponAmmoBox|id=22|nodesc=1}} {{WeaponAmmoBox|id=65|nodesc=1}} {{WeaponAmmoBox|id=58|nodesc=1}} {{WeaponAmmoBox|id=66|nodesc=1}} {{WeaponAmmoBox|id=49|nodesc=1}} {{WeaponAmmoBox|id=48|nodesc=1}} {{WeaponAmmoBox|id=169|nodesc=1}} {{WeaponAmmoBox|id=170|nodesc=1}} </div></div> ==== Triggers ==== {| class="wikitable sortable" style="text-align: left; background-color:#1A1A1A;" ! width="200" class="header" | Name ! Credit Cost [[File:HnGCurrencySymbol credits.png|18px]] ! Gold Cost [[File:HnGCurrencySymbol gold.png|18px]] ! Improves ! Decreases |- | [[Field Adjusted Trigger]] |{{PriceCreditsMods|id=20}} |{{PriceGoldMods|id=20}} | [[File: MWA.png|18px]] Rate of Fire | [[File: MWS.png|18px]] Stability |- | [[Field Trigger Job]] | Semi-Automatic Rifle: {{PriceCreditsMods|id=46}} AVS-36/StG 44: {{PriceCreditsMods|id=28}} Machine Gun: {{PriceCreditsMods|id=90}} SMG: {{PriceCreditsMods|id=37}} | Semi-Automatic Rifle: {{PriceGoldMods|id=46}} AVS-36/StG 44: {{PriceGoldMods|id=28}} Machine Gun: {{PriceGoldMods|id=90}} SMG: {{PriceGoldMods|id=37}} | [[File: MWA.png|18px]] Rate of Fire | [[File: MWS.png|18px]] Stability |- | [[Hair Trigger]] | Pistol: {{PriceCreditsMods|id=21}} Bolt-Action Rifle: {{PriceCreditsMods|id=57}} | Pistol: {{PriceGoldMods|id=21}} Bolt-Action Rifle: {{PriceGoldMods|id=57}} | [[File: MWA.png|18px]] Rate of Fire | [[File: MWS.png|18px]] Stability |- | [[Fine Hair Trigger]] |{{PriceCreditsMods|id=76}} |{{PriceGoldMods|id=76}} | [[File: MWA.png|18px]] Rate of Fire | [[File: MWS.png|18px]] Stability |- | [[Marksman Trigger Job]] |SMG: {{PriceCreditsMods|id=38}} Bolt-Action Rifle: {{PriceCreditsMods|id=59}} |SMG: {{PriceGoldMods|id=38}} Bolt-Action Rifle: {{PriceGoldMods|id=59}} | [[File: MWA.png|18px]] Rate of Fire | [[File: MWS.png|18px]] Precision |- | [[Match Trigger]] |{{PriceCreditsMods|id=23}} |{{PriceGoldMods|id=23}} | [[File: MWA.png|18px]] Rate of Fire | [[File: MWS.png|18px]] Precision |- | [[Fast Trigger]] |{{PriceCreditsMods|id=52}} |{{PriceGoldMods|id=52}} | [[File: MWA.png|18px]] Rate of Fire | [[File: MWS.png|18px]] Stability |} <div class="mw-collapsible mw-collapsed" style="width:550px"> <span>Expand to see full detail</span> <div class="mw-collapsible-content"> {{WM FIELD ADJUSTED TRIGGER}} {{WM FIELD TRIGGER JOB}} {{WM HAIR TRIGGER}} {{WM FINE HAIR TRIGGER}} {{WM MARKSMAN TRIGGER JOB}} {{WM MATCH TRIGGER}} {{WM Fast Trigger}} </div></div> ==== Internal ==== <div class="mw-collapsible mw-collapsed" style="width:300px"> <span>Expand to see full detail</span> <div class="mw-collapsible-content"> {{WM Heavy Bolt}} {{WM Heavy Bolt MG}} {{WM Heavy Spring}} {{WM Lightened Bolt}} {{WM Lightened Spring}} {{WM Heavy Pistol Bolt}} {{WM Heavy Pistol Spring}} {{WM Light Pistol Bolt}} {{WM Lightened Pistol Spring}} </div></div> ==== Sights ==== In game, pressing 'space' for sight alignment will zero in the rifle. {| class="wikitable sortable" style="text-align: center; background-color:#1A1A1A;" ! width="200" class="header" | Name ! Credit Cost [[File:HnGCurrencySymbol credits.png|18px]] ! Gold Cost [[File:HnGCurrencySymbol gold.png|18px]] ! Improves ! Decreases |- | [[Field Adjusted Sights]] |Semi-Automatic Rifle: {{PriceCreditsMods|id=39}} AVS-36/StG 44: {{PriceCreditsMods|id=49}} Machine Gun: {{PriceCreditsMods|id=89}} SMG: {{PriceCreditsMods|id=41}} Pistol: {{PriceCreditsMods|id=31}} |Semi-Automatic Rifle: {{PriceGoldMods|id=39}} AVS-36/StG 44: {{PriceGoldMods|id=49}} Machine Gun: {{PriceGoldMods|id=89}} SMG: {{PriceGoldMods|id=41}} Pistol: {{PriceGoldMods|id=31}} | [[File: MWA.png|18px]]Precision | N/A |- | [[Match Sights]] |Pistol: {{PriceCreditsMods|id=33}} |Pistol: {{PriceGoldMods|id=33}} | [[File: MWA.png|18px]]Precision | N/A |} <div class="mw-collapsible mw-collapsed" style="width:300px"> <span>Expand to see full detail</span> <div class="mw-collapsible-content"> {{WM FIELD ADJUSTED SIGHTS}} {{WM Match Sights}} </div></div> ==== Scopes ==== [[Scopes]] do not modify weapon performance, but have an effect in game (increased zoom when aiming).<br>For more information about scopes, click [[Scopes|here]]. {| class="wikitable" style="text-align: center;" ! Scope !! Zoom !! Price Range (Credits) !! Price Range (Gold) |- | [[ZF39|ZF-39]] || 4.2x || 78,700 - 106,800 [[File:HnGCurrencySymbol credits.png|18px]] || 950 - 1,300 [[File:HnGCurrencySymbol gold.png|18px]] |- | [[ZF-4]] || 4.0x || 78,700 - 89,900 [[File:HnGCurrencySymbol credits.png|18px]] || 950 - 1,100 [[File:HnGCurrencySymbol gold.png|18px]] |- |[[ZF-41]] |1.9x |79,000 - 90,000[[File:HnGCurrencySymbol credits.png|18px]] |950 - 1,400[[File:HnGCurrencySymbol gold.png|18px]] |- | [[M84]]|| 2.8x || 78,700 - 101,200 [[File:HnGCurrencySymbol credits.png|18px]]|| 950 - 1,300 [[File:HnGCurrencySymbol gold.png|18px]] |- |[[M73B1]] |1.9x |79,000 - 90,000[[File:HnGCurrencySymbol credits.png|18px]] |950 - 1,400[[File:HnGCurrencySymbol gold.png|18px]] |- |[[PU]]|| 1.9x || 78,700 - 101,200 [[File:HnGCurrencySymbol credits.png|18px]]|| 950 - 1,400[[File:HnGCurrencySymbol gold.png|18px]] |- |[[PE-31]] |4x |79,000 - 90,000[[File:HnGCurrencySymbol credits.png|18px]] |950 - 1,300 [[File:HnGCurrencySymbol gold.png|18px]] |- | [[Zielacht]] || 8.0x || 134,900 - 157,300 [[File:HnGCurrencySymbol credits.png|18px]] || 1,700 - 1,900 [[File:HnGCurrencySymbol gold.png|18px]] |- | [[Unertl]] || 8.0x || 134,900 - 157,300 [[File:HnGCurrencySymbol credits.png|18px]] || 1,700 - 1,900 [[File:HnGCurrencySymbol gold.png|18px]] |} ==== Barrel ==== {| class="wikitable sortable" style="text-align: left; background-color:#1A1A1A;" ! width="200" class="header" | Name ! Credit Cost [[File:HnGCurrencySymbol credits.png|18px]] ! Gold Cost [[File:HnGCurrencySymbol gold.png|18px]] ! Improves ! Decreases |- |[[Chrome Lined Barrel#Pistol|Chrome Lined Barrel]] (Pistol) |{{PriceCreditsMods|id=30}} |{{PriceGoldMods|id=30}} | [[File: MWA.png|18px]]Damage | [[File: MWS.png|18px]]Precision |- |[[Chrome Lined Barrel]] (Machine Gun) |{{PriceCreditsMods|id=30}} |{{PriceGoldMods|id=84}} |[[File: MWA.png|18px]]Damage | |- | [[Chrome Moly 4150]] |{{PriceCreditsMods|id=81}} |{{PriceGoldMods|id=81}} | [[File: MWA.png|18px]]Precision | [[File: MWS.png|18px]]Damage |- | [[Octagon]] |{{PriceCreditsMods|id=80}} |{{PriceGoldMods|id=80}} | [[File: MWA.png|18px]]Precision | [[File: MWS.png|18px]]Damage |- |[[Stainless Steel Barrel]] |Semi-Automatic Rifle: {{PriceCreditsMods|id=40}} Bolt-Action Rifle: {{PriceCreditsMods|id=60}} SMG: {{PriceCreditsMods|id=32}} Pistol: {{PriceCreditsMods|id=29}} |Semi-Automatic Rifle: {{PriceGoldMods|id=40}} Bolt-Action Rifle: {{PriceGoldMods|id=60}} SMG: {{PriceGoldMods|id=32}} Pistol: {{PriceGoldMods|id=29}} | [[File: MWA.png|18px]]Range |[[File: MWS.png|18px]]Damage |- |[[Stainless Steel Barrel#Machine Guns|Stainless Steel Barrel]] (Machine Gun) |{{PriceCreditsMods|id=83}} |{{PriceGoldMods|id=83}} | [[File: MWA.png|18px]]Precision | |- | [[Scout II]] |{{PriceCreditsMods|id=61}} |{{PriceGoldMods|id=61}} | [[File: MWA.png|18px]]Precision | [[File: MWS.png|18px]]Damage |- |[[Scout II-s]] |{{PriceCreditsMods|id=42}} |{{PriceGoldMods|id=42}} |[[File: MWA.png|18px]]Precision |[[File: MWS.png|18px]]Damage |- |[[Könich FJ-S]] |{{PriceCreditsMods|id=48}} |{{PriceGoldMods|id=48}} | |[[File: MWS.png|18px]]Rate of Fire |- |[[URAH-2 Heavy Barrel]] |{{PriceCreditsMods|id=54}} |{{PriceGoldMods|id=54}} |[[File: MWA.png|18px]]Range |[[File: MWS.png|18px]]Rate of Fire |} <div class="mw-collapsible mw-collapsed" style="width:550px"> <span>Expand to see full detail</span> <div class="mw-collapsible-content"> {{WM CHROME LINED BARREL}} {{WM CHROME LINED BARREL PISTOL}} {{WM CHROME MOLY 4150}} {{WM Octagon}} {{WM STAINLESS STEEL BARREL}} {{WM STAINLESS STEEL BARREL MG}} {{WM Scout II}} {{WM Scout II-s}} </div></div>
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