Explosives
From Heroes & Generals Wiki
(Redirected from Grenades)
The Weapons/Equipment usable by each soldier is divided into 4 categories:
Close Combat Weapons
Firearms
Explosives (this page)
Equipment
Anti-personnel equipment[edit | edit source]
Grenades[edit | edit source]
Image | Name | Method | Damage | Accessible to | Comment | Cost | Equ. points | Default ammo | |||
---|---|---|---|---|---|---|---|---|---|---|---|
Use | Explodes | Damage | Radius | To unlock | 1 item (refill) | ||||||
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Grenade Mk II | Throw | After a moment | Up to 200 | 15m | ![]() ![]() ![]() |
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154![]() ![]() |
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4 | |
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RGD-33 | Throw | After a moment | Up to 400 | 12m | ![]() ![]() ![]() |
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154![]() ![]() |
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4 | |
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M24 | Throw | After a moment | Up to 200 | 15m | ![]() ![]() ![]() |
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154![]() ![]() |
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4 | |
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M24 Frag sleeve | Throw | After a moment | Up to 700 | 10m | ![]() ![]() ![]() |
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?![]() ![]() |
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4 |
Mines[edit | edit source]
- Mines placed by allies will show a red explosive symbol so they are avoidable, but in fast moving vehicles or running around in close quarters the warning often comes too late.
- Disable mines by shooting at them from a safe distance.
- Do not destroy a friendly mine (especially Anti-Personnel Mines) unless it is likely to damage your own team or you can not get around it.
Image | Name | Method | Damage | Accessible to | Comment | Cost | Equ. points | Default ammo | |||
---|---|---|---|---|---|---|---|---|---|---|---|
Use | Explodes | Damage | Radius | To unlock | 1 item (refill) | ||||||
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S-Mine | Apply on ground | On walk over | Up to 240 | 5m | ![]() |
25k![]() ![]() |
782![]() ![]() |
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2 | |
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M2A3 | Apply on ground | On walk over | Up to 240 | 5m | ![]() |
25k![]() ![]() |
782![]() ![]() |
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2 | |
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PMK-40 | Apply on ground | On walk over | Up to 240 | 3m | ![]() |
25k![]() ![]() |
782![]() ![]() |
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2 |
Anti-tank equipment[edit | edit source]
Mines[edit | edit source]
- Mines placed by allies will show a red explosive symbol so they are avoidable, but in fast moving vehicles or running around in close quarters the warning often comes too late.
- Disable mines by shooting at them from a safe distance.
- Do not destroy a friendly mine (especially Anti-Personnel Mines) unless it is likely to damage your own team or you can not get around it.
Image | Name | Method | Damage | Accessible to | Comment | Cost | Equ. points | Default ammo | |||
---|---|---|---|---|---|---|---|---|---|---|---|
Use | Explodes | Damage | Armor Penetration | To unlock | 1 item (refill) | ||||||
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Tellermine 42 | Apply on ground | On roll over | Destruction | All | ![]() ![]() ![]() |
Biggest | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
124![]() ![]() |
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2 |
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M1A1 | Apply on ground | On roll over | Destruction | All | ![]() ![]() ![]() |
Smallest | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
124![]() |
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2 |
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TM-35 | Apply on ground | On roll over | Destruction | All | ![]() ![]() ![]() |
Color of dirt road | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
124![]() ![]() |
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2 |
Grenades[edit | edit source]
Image | Name | Method | Damage | Accessible to | Comment | Cost | Equ. points | Default ammo | |||
---|---|---|---|---|---|---|---|---|---|---|---|
Use | Explodes | Damage | Armor Penetration | To unlock | 1 item (refill) | ||||||
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Panzerwurfmine (L) | Throw | On impact | 700? | 85 to 125 | ![]() |
19k![]() ![]() |
380![]() ![]() |
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3 | |
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No.74 | Throw | After a moment (sticks on vehicle) |
650 | All | ![]() |
19k![]() ![]() |
380![]() ![]() |
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3 | |
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RPG-43 | Throw | On impact | 630-800? | 70 to 110 | ![]() |
19k![]() ![]() |
380![]() ![]() |
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3 | |
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Hafthohlladung H3 | Apply on vehicle | After a moment | 1200 | All | ![]() ![]() ![]() |
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260![]() ![]() |
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3 |
Guns[edit | edit source]
Image | Name | Method | Damage | Accessible to | Comment | Cost | Equ. points | Default ammo | |||
---|---|---|---|---|---|---|---|---|---|---|---|
Use | Explodes | Damage | Armor Penetration | To unlock | 1 item (refill) | ||||||
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Panzerfaust 60 | 520 - 666 | 70 to 110? | - | Found in maps | - | - | - | - | ||
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Bazooka M1A1 | 800? | 70 to 110 | ![]() ![]() ![]() |
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180![]() ![]() |
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4 | |||
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Panzerschreck RPzB 54 | 800? | 70 to 110 | ![]() ![]() ![]() |
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481![]() ![]() |
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4 | |||
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PTRD-41 | 375 | 20 to 40 | ![]() |
Not an explosive | 284k![]() ![]() |
2![]() ![]() |
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10 |
Ribbons and Badges[edit | edit source]
Ribbons[edit | edit source]
Class Required: | Infantryman, Recon, Paratrooper | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
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Points are earned by destroying tanks using anti-tank weapons, mines, or grenades. | ||||||||||||
Rank | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
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Badges[edit | edit source]
DYNAMITE LOVER | Ribbon Rank | |
---|---|---|
You seem to always make room for one more grenade or mine (when equipped) | ![]() | |
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1 extra | 4 |
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2 extra | 8 |
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3 extra | 12 |
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