Maschinenpistole 40

From Heroes & Generals Wiki
Jump to: navigation, search
Maschinenpistole 40
WPN 31.png
Type Sub-Machine Gun
Faction Icon-GR-Symbol.png Germany
Statistics
Damage 30.4
Damage Far 15.1
Rate of Fire 550 rpm
Near Range 22 m
Far Range 66.6 m
Upward Recoil 0.36°
Rightward Recoil -0.08°
Recoil Variance 0.11°
Ammunition
Magazine Size 32
Reload Time 3.2 s
Specifications
Equipment Points Points 6.png
Credits Cost 158,000 HnGCurrencySymbol credits.png
Gold Cost 1,900 HnGCurrencySymbol gold.png
Ribbon Required SMG Assault SMG Assault
Requirement Germany- 9th Grade

Description[edit source]

The MP40 (or Maschinenpistole 40 as it is also known) is a fully-automatic submachine gun used by the German army. It fires a 9mm round giving it a controllable recoil and is a very effective weapon at close to medium ranges.

History

The MP40 is a fully-automatic submachine gun, developed and designed by German arms manufacturer ErMa Werke, for use by German team leaders and paratroopers throughout World War II. It is chambered in 9x19mm Parabellum, which made it effective against the mostly unarmored infantry of the time. The weapon is only capable of firing in fully automatic, and requires good trigger discipline to prevent waste of ammunition. Similarly to the Sten, the MP40's simplified design and stamped steel construction made it far cheaper to produce than the MP34 or the American Thompson. The weapon's compact design made it extremely effective in trenches and urban warfare.

Later in the war, on the Eastern Front, the Russian mass production and issue of the incredibly common PPSh-41 and PPS submachineguns forced Germany to reconsider its logistics. Russian frontline soldiers began to outclass German infantry in urban warfare due to the overwhelming sustained fire of their submachineguns. MP40s were thenceforth issued more regularly, but due to the continued scarcity of the weapon and its ammo, German soldiers began to rely on appropriated Russian weaponry instead.

Gameplay

The second German SMG, it's the best weapon for short range in the German arsenal. Able to clear out whole rooms in mere seconds, it's the perfect weapon for a paratrooper or infantryman oriented at conquering. Despite its high rate of fire and range limitations it's still accurate at longer ranges (even with full-auto) but the low velocity of the 9x19mm round will decrease damage at greater distances.

Unmodified, it needs 4 shots to the body to kill an enemy at close range, but you can upgrade the weapon with damage modifications, doing so will make it more unstable than rate of fire mods would do.

This weapon's Allied counterpart is the Thompson M1A1 and Soviet counterpart is the PPSh-41.

MP40 Stats.png

Camouflage

Factory MMOBomb Curse Anodized Black Autumn Oakleaf Dunkelgrau GE-Xmas[1]
Price (Credits) Unobtainable HnGCurrencySymbol credits.png Unobtainable HnGCurrencySymbol credits.png 112,000 HnGCurrencySymbol credits.png 80,000 HnGCurrencySymbol credits.png 32,000 HnGCurrencySymbol credits.png Unobtainable (37,000) HnGCurrencySymbol credits.png
Price (Gold) Unobtainable HnGCurrencySymbol gold.png Unobtainable HnGCurrencySymbol gold.png 670 HnGCurrencySymbol gold.png 480 HnGCurrencySymbol gold.png 190 HnGCurrencySymbol gold.png Unobtainable (220) HnGCurrencySymbol gold.png
WPN 31 s.png
WPN 31 233 s.png
WPN 31 261 s.png
WPN 31 161 s.png
WPN 31 162 s.png
WPN 31 263 s.png
WPN 31 300 s.png
WPN 31.png
WPN 31 233.png
WPN 31 261.png
WPN 31 161.png
WPN 31 162.png
WPN 31 263.png
WPN 31 300.png

Specialist Ribbon[edit source]

Weapon Required: Maschinenpistole 40
SP MP40.png Maschinenpistole 40 Specialist
Using the MP 40 submachinegun in battle will earn you points on this ribbon. More points are awarded for hitting or killing enemy soldiers. The highest award is given for headshots.
Rank 1 2 3 4 5 6 7 8 9 10 11 12
Icon-GR-Symbol.png German Unlocks
Wulff Engel
Lightened Bolt
Stainless Steel Barrel
Dunkelgrau
Field Trigger Job
DMW Fuchs
Heavy Spring
Field Adjusted Sights
Autumn Oakleaf
Marksman Trigger Job
Carbon Black
Lightened Spring
Wulff Faust


Modifications[edit | edit source]

Close Quarters
Part Modification
Ammunition DMW Fuchs
Trigger Field Trigger Job
Barrel None
Internal Lightened Spring
Sight None
Other Equipment None
Recommended Badge None
Description
This build mods the Maschinenpistole 40 to have a high rate of fire, which is ideal for clearing rooms and capture points.

Pros:

  • Decent Rate of Fire
  • Accurate


Cheap Bastard
Part Modification
Ammunition 9mm Parabellum
Trigger Field Trigger Job
Barrel None
Internal Lightened Bolt
Sight None
Other Equipment None
Recommended Badge None
Description
This build gives the Maschinenpistole 40 a rate of fire of 720 rpm, which is fairly manageable and still remains very deadly.

Pros:

  • Bolt and Trigger are unlocked early.

Cons:

  • Slight damage drop off over 20m


Street Sweeper
Part Modification
Ammunition Wulff Engel
Trigger Field Trigger Job
Barrel None
Internal None
Sight Field Adjusted Sights
Other Equipment None
Recommended Badge None
Description
This build allows the Maschinenpistole 40 to kill an enemy in 3 body shots, making it useful in close range fights while still being able to hold its own at mid-range.

Pros:

  • High Damage
  • Decent Rate of Fire

Cons:

  • Very Expensive


Gallery[edit | edit source]