Maschinenpistole 40

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Maschinenpistole 40
WPN 31.png
Type Sub-Machine Gun
Faction Icon-GR-Symbol.png Germany
Statistics
Damage 36.48
Damage Far 15.12
Rate of Fire 550 rpm
Near Range 12.76 m
Far Range 55.76 m
Upward Recoil 0.36°
Rightward Recoil -0.08°
Recoil Variance 0.11°
Ammunition
Magazine Size 32
Reload Time 3.2 s
Specifications
Equipment Points Points 6.png
Maintenance Load 0:22s
Cost Per Shot 0.12 HnGCurrencySymbol credits.png
Faction Cost 158,000 HnGCurrencySymbol credits.png 1,900 HnGCurrencySymbol gold.png
Captured Cost 883,000 HnGCurrencySymbol credits.png 3,800 HnGCurrencySymbol gold.png
Ribbon Required SMG Assault SMG Assault
Requirement Germany- 9th Grade
Ribbon Required: Maschinenpistole 40 Specialist Maschinenpistole 40 Specialist
Requirement: United States Soviet Union- 9th Grade

Description[edit source]

The MP40 (or Maschinenpistole 40 as it is also known) is a fully-automatic submachine gun used by the German army. It fires a 9mm round giving it a controllable recoil and is a very effective weapon at close to medium ranges.
― Heroes & Generals

History

The MP40 is a fully-automatic submachine gun, developed and designed by German arms manufacturer ErMa Werke, for use by German team leaders and paratroopers throughout World War II. It is chambered in 9x19mm Parabellum, which made it effective against the mostly unarmored infantry of the time. The weapon is only capable of firing in fully automatic, and requires good trigger discipline to prevent waste of ammunition. Similarly to the Sten, the MP40's simplified design and stamped steel construction made it far cheaper to produce than the MP34 or the American Thompson. The weapon's compact design made it extremely effective in trenches and urban warfare.

Later in the war, on the Eastern Front, the Russian mass production and issue of the incredibly common PPSh-41 and PPS submachineguns forced Germany to reconsider its logistics. Russian frontline soldiers began to outclass German infantry in urban warfare due to the overwhelming sustained fire of their submachineguns. MP40s were thenceforth issued more regularly, but due to the continued scarcity of the weapon and its ammo, German soldiers began to rely on appropriated Russian weaponry instead.

Gameplay

With its 550 Rate of Fire, Close Quarter Combat, and 6 Equipment Points. The Maschinenpistole 40 excels from Close Quarter Combat to Medium Range Combat. Usually run with either a Stielhandgranate 24 / M24 Frag sleeve or Hafthohlladung H3 / Panzerwurfmine (L) and a First Aid Kit or Medic Pouch, it could be used to clear rooms that are full of enemies or hunting down APC and Tanks or being a German Medic to help those in need. Though be wary of the range with all of the SMGs, as each one cannot fight against a Semi-Automatic Rifles, Bolt Action Rifles, and Light Machine Guns that are on the battlefield.

Pros

  • Magazine Size: While it has a low RoF of 550, it makes up for it with 32 Rounds of Ammunition within each clip.
  • Close Combat: Easy to clean an entire house or building compared to the Assault Rifles, Semi-Automatic Rifles, and Light Machine Guns due to its shorter size.

Between

  • Rate Of Fire: The Maschinenpistole 40 is somewhat a gun that could be relied on it's Rate of Fire as it could save ammunition, but also it's slower Rate of Fire compared to the other Sub-Machine Guns except for the PPS-43 can sometimes result in yourself dying first because of the bullets flying out of a 800 RoF PPSh-41
  • Reload Speed: With it's 3.2 Second Reload, it's not the best but it will have to do, and much faster to reload compared to the PPSh-41.

Cons

  • Single Fire: While the Thompson M1A1 and PPSh-41 have Single Fire Mode for their weapon, the MP40 lacks it.
  • Ranged Combat: Every SMGs within Heroes&Generals don't have the range to fight against Assault Rifles, Semi-Automatic Rifles, and Light Machine Guns. So it's best keep things in Close Quarters Combat or Medium Range Combat. Unless you want to die trying to find a sniper that's shooting you.

MP40 Stats.png

Camouflage

Factory MMOBomb Curse Anodized Black Autumn Oakleaf Dunkelgrau GE-Xmas[1]
Price (Credits) Unobtainable HnGCurrencySymbol credits.png Unobtainable HnGCurrencySymbol credits.png 112,000 HnGCurrencySymbol credits.png 80,000 HnGCurrencySymbol credits.png 32,000 HnGCurrencySymbol credits.png Unobtainable (37,000) HnGCurrencySymbol credits.png
Price (Gold) Unobtainable HnGCurrencySymbol gold.png Unobtainable HnGCurrencySymbol gold.png 670 HnGCurrencySymbol gold.png 480 HnGCurrencySymbol gold.png 190 HnGCurrencySymbol gold.png Unobtainable (220) HnGCurrencySymbol gold.png
WPN 31 s.png
WPN 31 233 s.png
WPN 31 261 s.png
WPN 31 161 s.png
WPN 31 162 s.png
WPN 31 263 s.png
WPN 31 300 s.png
WPN 31.png
WPN 31 233.png
WPN 31 261.png
WPN 31 161.png
WPN 31 162.png
WPN 31 263.png
WPN 31 300.png

Ammunition[edit source]

9mm Parabellum AMMUNITION
WA 45.png
COST 340HnGCurrencySymbol credits.png 4HnGCurrencySymbol gold.png
COST PER SHOT 0.34HnGCurrencySymbol credits.png
DAMAGE
RANGE
PRECISION
STABILITY
RATE OF FIRE

Wulff Engel AMMUNITION
WA 13.png
COST 1,500HnGCurrencySymbol credits.png 18HnGCurrencySymbol gold.png
COST PER SHOT 1.5HnGCurrencySymbol credits.png
DAMAGE
MWA.png
RANGE
MWS.png
PRECISION
MWS.png
STABILITY
MWS.png
RATE OF FIRE

Wulff Engel (Cap) AMMUNITION
WA 13.png
COST UnknownHnGCurrencySymbol credits.png UnknownHnGCurrencySymbol gold.png
COST PER SHOT 1.8HnGCurrencySymbol credits.png
DAMAGE
MWA.png
RANGE
MWS.png
PRECISION
MWS.png
STABILITY
MWS.png
RATE OF FIRE

DMW Fuchs AMMUNITION
WA 17.png
COST 1,900HnGCurrencySymbol credits.png 22HnGCurrencySymbol gold.png
COST PER SHOT 1.9HnGCurrencySymbol credits.png
DAMAGE
MWS.png
RANGE
MWA.png
PRECISION
MWA.png
STABILITY
MWA.png
RATE OF FIRE
Wulff Faust AMMUNITION
WA 12.png
COST 2,300HnGCurrencySymbol credits.png 27HnGCurrencySymbol gold.png
COST PER SHOT 2.3HnGCurrencySymbol credits.png
DAMAGE
MWA.png
RANGE
MWS.png
PRECISION
MWS.png
STABILITY
MWS.png
RATE OF FIRE


Specialist Ribbon[edit source]

Weapon Required: Maschinenpistole 40
SP MP40.png Maschinenpistole 40 Specialist
Using the MP 40 submachinegun in battle will earn you points on this ribbon. More points are awarded for hitting or killing enemy soldiers. The highest award is given for headshots.
Rank 1 2 3 4 5 6 7 8 9 10 11 12
Icon-GR-Symbol.png German Unlocks
Wulff Engel
Lightened Bolt
Stainless Steel Barrel
Dunkelgrau
Field Trigger Job
DMW Fuchs
Heavy Spring
Field Adjusted Sights
Autumn Oakleaf
Marksman Trigger Job
Carbon Black
Lightened Spring
Wulff Faust

Weapon Required: Maschinenpistole 40
SP MP40.png Maschinenpistole 40 Specialist
Using the MP 40 submachinegun in battle will earn you points on this ribbon. More points are awarded for hitting or killing enemy soldiers. The highest award is given for headshots.
Rank 1 2 3 4 5 6 7 8 9 10 11 12
Captured Unlocks
Maschinenpistole 40
Wulff Engel (Cap)


Modifications[edit | edit source]

Maschinenpistole 40 Build 1
Part Modification
Ammunition None
Trigger Marksman Trigger Job
Barrel None
Internal Lightened Bolt
Sight None
Other Equipment None
Recommended Badge None
Description
This build gives the Maschinenpistole 40 a RoF of 664. This is enough to clear rooms, but expensive.

Pros:

  • Accurate
  • High Rate of Fire

Cons:

  • Expensive to maintain
  • Eats through ammo if the user isn't careful
Maschinenpistole 40 Build 2
Part Modification
Ammunition None
Trigger Field Trigger Job
Barrel None
Internal Lightened Spring
Sight None
Other Equipment None
Recommended Badge None
Description
This build gives the Maschinenpistole 40 a RoF of 636. This is enough to clear rooms, and cheap.

Pros:

  • Accurate
  • Decent Rate of Fire

Cons:

  • Rate of Fire may be less than that of the enemy
Maschinenpistole 40 Build 3
Part Modification
Ammunition None
Trigger Marksman Trigger Job
Barrel None
Internal None
Sight None
Other Equipment None
Recommended Badge None
Description
This build gives the Maschinenpistole 40 a RoF of 611. This is enough to clear rooms, but slightly expensive.

Pros:

  • Accurate

Cons:

  • Slightly expensive to use.
  • Rate of Fire may be less than that of the enemy
Maschinenpistole 40 Build 4
Part Modification
Ammunition None
Trigger Field Trigger Job
Barrel None
Internal None
Sight None
Other Equipment None
Recommended Badge None
Description
This build gives the Maschinenpistole 40 a RoF of 598. This is enough to clear rooms, and cheap.

Pros:

  • Accurate
  • Cheap to maintain

Cons:

  • Rate of Fire may be less than that of the enemy


Side Note: This Maschinenpistole 40 Wiki Page is updated as of Update 1.20.1

Extra Side Note: Maschinenpistole 40 Builds 1-2 are mostly used for War Mode within Heroes & Generals because of the extra Credits, Rank Exp, Ribbon Exp. While Maschinenpistole 40 Builds 3-4 are mostly used for Staged Mode within Heroes & Generals because of 0 extra boosts within Staged Mode.

Gallery[edit | edit source]