Paratrooper soldier

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Paratroopers' main task in the battle is to succesfully land on a objective, capture it and defend it. They are very efficient if used properly during the game. They can also be used to drop behind enemy lines and harass the enemy and/or delay the enemy's advance. A Paratrooper can be bought with gold or credits after reaching Player Level 5.

(Newer Soldiers no longer have the feature to select to different careers, as such of the new Buyable Soldiers and their reduced price.)
Reserve Paratroopers.jpg

Paratroopers spawn on a Transport Plane and parachute onto the objective when the plane passes over the desired objective. Once landed, Paratroopers are not too different from Infantry; the main difference aside from parachuting being that Paratroopers have 6 equipment slots compared to Infantry's 10. German Paratroopers currently have a Paratrooper-exclusive weapon, the FG42 (Fallschirmjägergewehr 42) while Soviets and America do not, although USA has Johnson LMG available as an equivalent. Despite the assault rifle availability for U.S., buying M1A1 Carbine is recommended, so that then 3 use medic pouch may be used for 2 equipment slots. All other rifles and SMGs require 5 equipment slots, only allowing for single use medic kit instead, with assault rifles requiring 6. It is more likely that you will survive 4 encounters with full health and the carbine, than with the assault rifle (US LMG) and deteriorating health, however at point blank ranges against other LMGs or assault rifles remote- next- encounters are very much in question with the M1A1 in defense. S.U. paratrooper may also afford med pouch, sacrificing spare mags on PPD-40 or PPSh-41 for a maximum of 71 rounds of the the loaded mag, however these two weapons are most inaccurate in game. Hoarder badge will add up to 3 mags if you choose not to use default 5 equipment slots of SMG/Rifle removing spare mags for med pouch, but with Free Fall badge as requirement (read below) premium membership is required for two badge slots. All in all USA paratroopers have the upper hand with that in mind.

Paratroopers are incredibly useful because they don't have to make an effort to run past enemies to get to the next objective, they can merely drop in. That being said, that does not mean that a smart opponent won't be watching for some parachutes at which to shoot. Without the Freefall combat badge, Paratroopers automatically open their parachutes seconds after jumping into the air giving the enemy a lot of time to shoot gliding Paratroopers. With the Free Fall combat badge, Paratroopers can open their parachute at any given time, meaning that opening the parachute 1 meter before the ground and avoiding enemy fire is certainly an option. Most Paratroopers use the Free Fall combat badge and swear by it.



Weapons[edit | edit source]

Category United States Germany Soviet Union
Character US Recon GE Recon SU Recon
Primary Weapon M3 Grease Gun

W SM 2.png

M1A1 Thompson

WPN 32.png

M1 Garand

WPN 40.png

M1 Carbine

WPN 16.png

M1A1 Carbine

M1A1 Carbine

Johnson M1941 LMG

WPN 66.png

MP34

WPN 6.png

MP40

WPN 31.png

Gewehr 43

WPN 44.png

FG42

WPN 47.png

PPD-40

WPN 24.png

PPSh-41

WPN 33.png

SVT-40

WPN 14.png

PPS-43

WPN 57.png

Equipment Slots
Points 6.png
Points 6.png
Points 6.png
Soldier Prices Private
R US I 1.png
71,000 HnGCurrencySymbol credits.png / 850 HnGCurrencySymbol gold.png

2nd Lieutenant

R US I 12.png

359,000 HnGCurrencySymbol credits.png / 3,700 HnGCurrencySymbol gold.png

Major

R US I 15.png

715,000 HnGCurrencySymbol credits.png / 6,250 HnGCurrencySymbol gold.png

Schütze
R GE I 1.png
71,000 HnGCurrencySymbol credits.png / 850 HnGCurrencySymbol gold.png

Leutnant

R GE A 12.png

359,000 HnGCurrencySymbol credits.png / 3,700 HnGCurrencySymbol gold.png

Major

R GE I 15.png

715,000 HnGCurrencySymbol credits.png / 6,250 HnGCurrencySymbol gold.png

Private
R SO I 1.png
71,000 HnGCurrencySymbol credits.png / 850 HnGCurrencySymbol gold.png

Lieutenant

R SO I 12.png

359,000 HnGCurrencySymbol credits.png / 3,700 HnGCurrencySymbol gold.png

Major

R SO I 15.png

715,000 HnGCurrencySymbol credits.png / 6,250 HnGCurrencySymbol gold.png

For different loadouts and setups see Loadouts.

Pros and Cons[edit | edit source]

Pros:

  • Can go anywhere.
  • Easily the best flanking class.
  • Fast deploy time
  • Their class specific weapons can be some of the deadliest to infantry once upgraded.

Cons:

  • Can be easily killed by ground fire or planes.
  • Lower weapon variety than most other classes only equal with the tank men.
  • Easily recognizable from their unique appearance.
  • Not very many re-spawns
  • Can only carry 1 pouch of ammo for most primary firearms due to weight limits.
  • The class specific weapons and their upgrades can easily be the most expensive up keeps if not used correctly.
  • Class specific weapons have little to no modifiable traits. Mostly having only 1-2 options per tab.

Camouflage[edit | edit source]

American and German paratroopers have their own exclusive camouflage patterns, but Soviet paratroopers do not.

American camouflage Patterns :

Khaki Black Fieldcamo Brown Fieldcamo Green Fieldcamo
Price (Gold) 729 HnGCurrencySymbol gold.png 529 HnGCurrencySymbol gold.png 399 HnGCurrencySymbol gold.png
Usparakhaki.JPG
Usparablack.JPG
Usparabrown.JPG
Usparagreen.JPG
UniformVariations US KH.jpg
UniformVariations US BF.jpg
UniformVariations US BR.jpg
UniformVariations US GF.jpg

German Camouflage Patterns :

Graugrun Green Splinter Brown Splinter Grey Splinter Tan A
Price (Gold) 1,099 HnGCurrencySymbol gold.png 1,399 HnGCurrencySymbol gold.png 1,699 HnGCurrencySymbol gold.png 399 HnGCurrencySymbol gold.png
GraugrunPara.png
Gsplinter.JPG
Bsplinter.JPG
Grsplinter.JPG
TanA.JPG
UniformVariations DE GG (1).jpg
UniformVariations DE GR.jpg
UniformVariations DE BS.jpg
UniformVariations DE GS.jpg
UniformVariations DE TA.jpg

Ribbons[edit | edit source]

Class Required: Paratrooper, Fighter Pilot
CR 3.png PARACHUTE
Points are earned by successfully parachuting to the ground. More points are earned for successfully parachuting longer.
Rank 1 2 3 4 5 6 7 8 9 10 11 12
Icon-US-Symbol.png American Unlocks
Free Fall
Para-Training (Bronze)
link={{{RANK_4_LINK_A}}}
link={{{RANK_6_LINK_B}}}
Para-Training (Silver)
Johnson M1941 LMG
Para-Training (Gold)

Class Required: Paratrooper, Fighter Pilot
CR 3.png PARACHUTE
Points are earned by successfully parachuting to the ground. More points are earned for successfully parachuting longer.
Rank 1 2 3 4 5 6 7 8 9 10 11 12
Icon-GR-Symbol.png German Unlocks
Free Fall
Para-Training (Bronze)
Para-Training (Silver)
FG42
Para-Training (Gold)

Class Required: Paratrooper, Fighter Pilot
CR 3.png PARACHUTE
Points are earned by successfully parachuting to the ground. More points are earned for successfully parachuting longer.
Rank 1 2 3 4 5 6 7 8 9 10 11 12
Icon-SU-Symbol.png Soviet Unlocks
Free Fall
Para-Training (Bronze)
Para-Training (Silver)
Para-Training (Gold)

Vehicles[edit | edit source]

German[edit | edit source]

Junkers Ju 52/3mFallschirmjäger Flugzeug
V 23.png
COST N/AHnGCurrencySymbol credits.png N/AHnGCurrencySymbol gold.png
PASSENGERS 6
WEAPONS None
EQUIPMENT None
REQUIREMENTS
German: Rank 7
Rank 7

United States[edit | edit source]

Douglas C47 SkytrainParatrooper Plane
V 22.png
COST N/AHnGCurrencySymbol credits.png N/AHnGCurrencySymbol gold.png
PASSENGERS 6
WEAPONS None
EQUIPMENT None
REQUIREMENTS
American: Rank 7
Rank 7

Soviet Union[edit | edit source]

C47 Skytrain (Lend-Lease)Paratrooper Plane
V 22.png
COST N/AHnGCurrencySymbol credits.png N/AHnGCurrencySymbol gold.png
PASSENGERS 6
WEAPONS None
EQUIPMENT None
REQUIREMENTS
Soviet: Rank 7
Rank 7

Trivia[edit | edit source]

Paratroopers are unable to carry bolt action rifles, however this was a common occurrence for early paratroopers as their standard weapon if they required more long range firepower.