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|Max Armor Penetration:||160mm|
|Ribbon Required:||Tank Destruction|
|Requirement:||- 4th Grade|
Description[edit | edit source]
"The Tellermine is a large heavy Anti-Tank mine, when a vehicle drives over it and applies pressure to the mine it detonates, normally destroying the vehicle in the process."
History[edit | edit source]
The Tellermine 42 is one of several variants of anti-tank mines employed by the German army during World War II. Each mine consists of an explosive charge and are pressure-activated. Model 42 featured not just one, but two anti-tampering fuses that would automatically detonate the charge if it is not defused in a manner deemed appropriate by the engineer who placed it. This makes defusal problematic, and in many cases, Allied forces would simply destroy the mine if located, rather than attempt to reuse it.
Undiscovered remnant landmines from World War II remain a cause of concern to this day, particularly in France and Germany, despite constant vigilance by the European Union to demine its territories.
Gameplay[edit | edit source]
A single tellermine is capable of destroying any ground vehicles immediately. They are also very cheap compared to other anti-tank weapons. Setting up traps on roads and choke points is a very good way to stop enemy armor. It's possible to detonate a mine by shooting it, which means you will be able to destroy stationary tanks with this weapon.
Be careful where you place them! Friendly vehicles can also be destroyed with them, causing heavy casualties to the team; so be sure not to block paths that friendly vehicles will want to use. Due to the dark color of this mine, it can be hidden in low grass around narrow passages or between buildings, but is often easier to spot on light tan-colored roads than other AT mines.
Gallery[edit | edit source]